Duel Links Weekly Tournament Tuần #2

Duel Links Weekly Tournament Tuần #2

Created By:

anthonyleo (50427163)

Tournament Rules

Maximum number of duelist: 48

👉 Để đăng kí bạn phải tạo tài khoản tại trang web này.
👉 Email xác nhận khi tạo tài khoản sẽ được về email của bạn. Hãy nhớ check hòm thư spam, rác, quản cáo, vv nhé.
👉 Hướng dẫn đăng ký: Tại đây
👉 Vào discord lấy role: Link
👉 Deck tự do. Mục tiêu là để có cơ sở làm ra bảng META của riêng chúng ta, dựa vào các deck thi đấu của 4 tuần để chọn ra Top Tier của tháng.
👉 giải tuần sẽ mở đăng ký vào thứ 3 và đóng vào 23h59 thứ 6 hằng tuần. Ngoài thời gian đó các bạn sẽ không thấy chỗ đăng ký giải đâu nhé. 
👉 Số lượng tối đa là 48 người.
⭐️⭐️⭐️ Xin lưu ý: các bạn hãy chắc chắn thời gian có thể tham gia được để tránh mọi trường hợp rút lui giữa chừng.
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Rule:
👉 Deck tự do. Banlist theo Banlist của Duel Links
👉 Deck nộp như trong link hướng dẫn.
👉 Mỗi người được 1 deck duy nhất. Tới ngày thi đấu ai chưa nộp deck bị tính là phạm quy.
👉 Tất cả các vòng đấu solo 1 trận.
👉 Thời gian thi đấu là CN hằng tuần, từ 19h hoặc tuỳ tình hình cụ thể.
👉 Đấu thủ phải có mặt trước khi trận đấu bắt đầu. Sau 5p kể từ khi bắt đầu nếu không có mặt sẽ tính thua.
👉 Trường hợp mất kết nối, đối thủ của người mất kết nối sẽ có quyền quyết định kết quả trận Duel.
👉 Quyết định của BTC sẽ là quyết định cuối cùng cho mọi trận đấu.
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Giải thưởng:
👉 Giải nhất 200k vào MoMo hoặc ngân hàng.
👉 Giải nhì 100k vào MoMo hoặc ngân hàng.
👉 Nếu có thêm tài trợ thì sẽ thông báo thêm hằng tuần nha các bạn.









Tournament Details

👉 Deck tự do (Main deck 20-30 + Extra 0-8) và tuần này không được sử dụng side deck
👉 MN chú ý là card tính theo Duel Links nên ae mà nộp deck ko có trong game Duel Links thì không được tính nhé! 👉 Đăng ký vẫn như cũ: ghi danh và nộp deck trên web sau đó lấy rule trên Discord của nhóm.
👉 Thời gian thi đấu lần này sẽ vào lúc 19h30, Chủ Nhật ngày 08/10/2022.
👉 Hạn chót đăng ký và nộp deck trên web: 23h59 thứ Bảy ngày 07/10/2022.
👉 Lệ phí đăng ký: Free.
👉 Hình thức Swiss Round - với tổng cộng là 4-5 Rounds tuỳ số lượng người đăng ký.
👉 Tất cả Duelists đều được tham gia đủ số Rounds. Mỗi Round sẽ được hệ thống tự động sắp xếp với đấu thủ có số điểm tương đồng.
👉 Sau hết Rounds 4 người cao điểm nhất (theo cách tính điểm của Swiss System) sẽ đấu lấy top 2.
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Cách tính điểm như sau:
🔥 Thắng, bao gồm cả thắng do Opp bị disconnect, AFK: +4 điểm
🔥 Hoà: +2 điểm, không có điểm thưởng.
🔥 Thua: +0 điểm, không có điểm thưởng.
🔥 Trường hợp bằng điểm sau hết Rounds sẽ có cách tính Tie Break theo hệ thống Buchholz và hiệu suất thắng bại.
--------------------------------------------------------------------------
Giải thưởng tuần này:
👉 Giải nhất 200k vào MoMo hoặc ngân hàng.
👉 Giải nhì 100k vào MoMo hoặc ngân hàng.
👉 Nếu các bạn muốn tài trợ giải đấu Yugioh Master Duel thì liên hệ Admin để biết thêm thông tin chi tiết




Tournament result and statistic










Award-winning Decks


1/🥇 Hạng Nhất

doras.vn (74261350)
Rise from the Valley of Flames

Need 15 UR

UR Rarity
D.D. Crow2 card
UR Rarity
Salamangreat Gazelle1 card
UR Rarity
Salamangreat Balelynx2 card
UR Rarity
Salamangreat Heatleo1 card
UR Rarity
Salamangreat Sunlight Wolf3 card
UR Rarity
Cynet Mining1 card
UR Rarity
Mystical Space Typhoon1 card
UR Rarity
Salamangreat Sanctuary1 card
UR Rarity
Bottomless Trap Hole1 card
UR Rarity
Salamangreat Roar1 card
UR Rarity
Warning Point1 card

Main: 21 Extra: 8

UR Rarity
D.D. Crow
UR Rarity
D.D. Crow
D.D. Crow
DARK 1
D.D. Crow
  • ATK:

  • 100

  • DEF:

  • 100


(Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


UR Rarity
D.D. Crow
UR Rarity
D.D. Crow
D.D. Crow
DARK 1
D.D. Crow
  • ATK:

  • 100

  • DEF:

  • 100


(Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


SR Rarity
Lady Debug
SR Rarity
Lady Debug
Lady Debug
LIGHT 4
Lady Debug
  • ATK:

  • 1700

  • DEF:

  • 1400


If this card is Normal or Special Summoned: You can add 1 Level 3 or lower Cyberse monster from your Deck to your hand. You can only use this effect of "Lady Debug" once per turn.


R Rarity
Salamangreat Falco
R Rarity
Salamangreat Falco
Salamangreat Falco
FIRE 4
Salamangreat Falco
  • ATK:

  • 1200

  • DEF:

  • 1600


If this card is sent to the GY: You can target 1 "Salamangreat" Spell/Trap in your GY; Set that target to your field. If this card is in your GY: You can target 1 "Salamangreat" monster you control, except "Salamangreat Falco"; return that monster to the hand, and if you do, Special Summon this card. You can only use 1 "Salamangreat Falco" effect per turn, and only once that turn.


R Rarity
Salamangreat Fowl
R Rarity
Salamangreat Fowl
Salamangreat Fowl
FIRE 4
Salamangreat Fowl
  • ATK:

  • 1800

  • DEF:

  • 200


If a "Salamangreat" monster(s), except "Salamangreat Fowl" is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "Salamangreat Fowl" once per turn. You can send 1 "Salamangreat" card from your hand or face-up field to the GY, then target 1 Set Spell/Trap your opponent controls; that Set card cannot be activated this turn.


SR Rarity
Salamangreat Foxy
SR Rarity
Salamangreat Foxy
Salamangreat Foxy
FIRE 3
Salamangreat Foxy
  • ATK:

  • 1000

  • DEF:

  • 1200


When this card is Normal Summoned: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Salamangreat" card to your hand, also shuffle the rest into the Deck. If this card is in your GY, and a face-up Spell/Trap is on the field: You can discard 1 "Salamangreat" card; Special Summon this card, then you can destroy 1 face-up Spell/Trap on the field. You can only use 1 "Salamangreat Foxy" effect per turn, and only once that turn.


SR Rarity
Salamangreat Foxy
SR Rarity
Salamangreat Foxy
Salamangreat Foxy
FIRE 3
Salamangreat Foxy
  • ATK:

  • 1000

  • DEF:

  • 1200


When this card is Normal Summoned: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Salamangreat" card to your hand, also shuffle the rest into the Deck. If this card is in your GY, and a face-up Spell/Trap is on the field: You can discard 1 "Salamangreat" card; Special Summon this card, then you can destroy 1 face-up Spell/Trap on the field. You can only use 1 "Salamangreat Foxy" effect per turn, and only once that turn.


UR Rarity
Salamangreat Gazelle
UR Rarity
Salamangreat Gazelle
Salamangreat Gazelle
FIRE 3
Salamangreat Gazelle
  • ATK:

  • 1500

  • DEF:

  • 1000


If a "Salamangreat" monster is sent to your GY, except "Salamangreat Gazelle" (except during the Damage Step): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "Salamangreat" card from your Deck to the GY, except "Salamangreat Gazelle". You can only use each effect of "Salamangreat Gazelle" once per turn.


SR Rarity
Salamangreat Jack Jaguar
SR Rarity
Salamangreat Jack Jaguar
Salamangreat Jack Jaguar
FIRE 4
Salamangreat Jack Jaguar
  • ATK:

  • 1800

  • DEF:

  • 1200


If this card attacks a Defense Position monster, inflict piercing battle damage. If you control a "Salamangreat" Link Monster, while this card is in your GY: You can target 1 "Salamangreat" monster in your GY, except "Salamangreat Jack Jaguar"; shuffle that target into the Deck, and if you do, Special Summon this card to your zone your "Salamangreat" Link Monster points to. You can only use this effect of "Salamangreat Jack Jaguar" once per turn.


R Rarity
Salamangreat Meer
R Rarity
Salamangreat Meer
Salamangreat Meer
FIRE 2
Salamangreat Meer
  • ATK:

  • 800

  • DEF:

  • 600


If this card is added to your hand, except by drawing it for your normal draw: You can reveal this card; Special Summon it from your hand. If this card is in your hand: You can discard 1 other "Salamangreat" card; Special Summon this card from your hand. You can only use each effect of "Salamangreat Meer" once per turn.


UR Rarity
Cynet Mining
UR Rarity
Cynet Mining
Cynet Mining
Spell Normal
Cynet Mining

    Send 1 card from your hand to the GY; add 1 Level 4 or lower Cyberse monster from your Deck to your hand. You can only activate 1 "Cynet Mining" per turn.


    SR Rarity
    Enemy Controller
    SR Rarity
    Enemy Controller
    Enemy Controller
    Spell Quick
    Enemy Controller

      Activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target's battle position. ● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.


      SR Rarity
      Enemy Controller
      SR Rarity
      Enemy Controller
      Enemy Controller
      Spell Quick
      Enemy Controller

        Activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target's battle position. ● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.


        UR Rarity
        Mystical Space Typhoon
        UR Rarity
        Mystical Space Typhoon
        Mystical Space Typhoon
        Spell Quick
        Mystical Space Typhoon

          Target 1 Spell/Trap on the field; destroy that target.


          SR Rarity
          Salamangreat Circle
          SR Rarity
          Salamangreat Circle
          Salamangreat Circle
          Spell Quick
          Salamangreat Circle

            Activate 1 of these effects. ● Add 1 "Salamangreat" monster from your Deck to your hand. ● Target 1 "Salamangreat" Link Monster you control that was Link Summoned using a monster with its same name as material; that Link Monster is unaffected by monster effects this turn, except its own. You can only activate 1 "Salamangreat Circle" per turn.


            SR Rarity
            Salamangreat Circle
            SR Rarity
            Salamangreat Circle
            Salamangreat Circle
            Spell Quick
            Salamangreat Circle

              Activate 1 of these effects. ● Add 1 "Salamangreat" monster from your Deck to your hand. ● Target 1 "Salamangreat" Link Monster you control that was Link Summoned using a monster with its same name as material; that Link Monster is unaffected by monster effects this turn, except its own. You can only activate 1 "Salamangreat Circle" per turn.


              SR Rarity
              Salamangreat Circle
              SR Rarity
              Salamangreat Circle
              Salamangreat Circle
              Spell Quick
              Salamangreat Circle

                Activate 1 of these effects. ● Add 1 "Salamangreat" monster from your Deck to your hand. ● Target 1 "Salamangreat" Link Monster you control that was Link Summoned using a monster with its same name as material; that Link Monster is unaffected by monster effects this turn, except its own. You can only activate 1 "Salamangreat Circle" per turn.


                UR Rarity
                Salamangreat Sanctuary
                UR Rarity
                Salamangreat Sanctuary
                Salamangreat Sanctuary
                Spell Field
                Salamangreat Sanctuary

                  If you Link Summon a "Salamangreat" Link Monster, you can use 1 "Salamangreat" Link Monster you control with its same name as the entire material. During damage calculation, if your monster battles: You can pay 1000 LP, then target 1 Link Monster you control; make its ATK 0, and if you do, gain LP equal to its original ATK. You can only use each effect of "Salamangreat Sanctuary" once per turn.


                  UR Rarity
                  Bottomless Trap Hole
                  UR Rarity
                  Bottomless Trap Hole
                  Bottomless Trap Hole
                  Trap Normal
                  Bottomless Trap Hole

                    When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


                    UR Rarity
                    Salamangreat Roar
                    UR Rarity
                    Salamangreat Roar
                    Salamangreat Roar
                    Trap Counter
                    Salamangreat Roar

                      When a Spell/Trap Card, or monster effect, is activated while you control a "Salamangreat" Link Monster: Negate the activation, and if you do, destroy that card. While this card is in the GY, if a "Salamangreat" Link Monster is Link Summoned to your field using a monster with its same name as material: You can Set this card, but banish it when it leaves the field. You can only use 1 "Salamangreat Roar" effect per turn, and only once that turn.


                      UR Rarity
                      Warning Point
                      UR Rarity
                      Warning Point
                      Warning Point
                      Trap Normal
                      Warning Point

                        When a monster(s) is Summoned: This turn, that face-up monster(s) cannot attack, its effects are negated, also it cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon.


                        SR Rarity
                        Flame Administrator
                        SR Rarity
                        Flame Administrator
                        Flame Administrator
                        FIRE
                        Flame Administrator
                        • ATK:

                        • 1200

                        • LINK-2

                        Link Arrow:

                        Left

                        Bottom-Right


                        2 Cyberse monsters All Link Monsters you control gain 800 ATK. You can only control 1 "Flame Administrator".


                        UR Rarity
                        Salamangreat Balelynx
                        UR Rarity
                        Salamangreat Balelynx
                        Salamangreat Balelynx
                        FIRE
                        Salamangreat Balelynx
                        • ATK:

                        • 500

                        • LINK-1

                        Link Arrow:

                        Bottom


                        1 Level 4 or lower Cyberse monster If this card is Link Summoned: You can add 1 "Salamangreat Sanctuary" from your Deck to your hand. If a "Salamangreat" card(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Salamangreat Balelynx" once per turn.


                        UR Rarity
                        Salamangreat Balelynx
                        UR Rarity
                        Salamangreat Balelynx
                        Salamangreat Balelynx
                        FIRE
                        Salamangreat Balelynx
                        • ATK:

                        • 500

                        • LINK-1

                        Link Arrow:

                        Bottom


                        1 Level 4 or lower Cyberse monster If this card is Link Summoned: You can add 1 "Salamangreat Sanctuary" from your Deck to your hand. If a "Salamangreat" card(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Salamangreat Balelynx" once per turn.


                        UR Rarity
                        Salamangreat Heatleo
                        UR Rarity
                        Salamangreat Heatleo
                        Salamangreat Heatleo
                        FIRE
                        Salamangreat Heatleo
                        • ATK:

                        • 2300

                        • LINK-3

                        Link Arrow:

                        Top

                        Bottom-Left

                        Bottom-Right


                        2+ FIRE Effect Monsters If this card is Link Summoned: You can target 1 card in your opponent's Spell & Trap Zone; shuffle it into the Deck. Once per turn, during your Main Phase, if this card was Link Summoned using "Salamangreat Heatleo" as material: You can target 1 face-up monster on the field and 1 monster in your GY; the ATK of the first target becomes equal to the other target's, until the end of this turn.


                        UR Rarity
                        Salamangreat Sunlight Wolf
                        UR Rarity
                        Salamangreat Sunlight Wolf
                        Salamangreat Sunlight Wolf
                        FIRE
                        Salamangreat Sunlight Wolf
                        • ATK:

                        • 1800

                        • LINK-2

                        Link Arrow:

                        Top

                        Bottom


                        2 FIRE Effect Monsters If a monster(s) is Normal or Special Summoned to the zone(s) this card points to (except during the Damage Step): You can add 1 FIRE monster from your GY to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with the added monster's name. During your Main Phase, if you control this card that was Link Summoned using "Salamangreat Sunlight Wolf" as material: You can add 1 "Salamangreat" Spell/Trap from your GY to your hand. You can only use each effect of "Salamangreat Sunlight Wolf" once per turn.


                        UR Rarity
                        Salamangreat Sunlight Wolf
                        UR Rarity
                        Salamangreat Sunlight Wolf
                        Salamangreat Sunlight Wolf
                        FIRE
                        Salamangreat Sunlight Wolf
                        • ATK:

                        • 1800

                        • LINK-2

                        Link Arrow:

                        Top

                        Bottom


                        2 FIRE Effect Monsters If a monster(s) is Normal or Special Summoned to the zone(s) this card points to (except during the Damage Step): You can add 1 FIRE monster from your GY to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with the added monster's name. During your Main Phase, if you control this card that was Link Summoned using "Salamangreat Sunlight Wolf" as material: You can add 1 "Salamangreat" Spell/Trap from your GY to your hand. You can only use each effect of "Salamangreat Sunlight Wolf" once per turn.


                        UR Rarity
                        Salamangreat Sunlight Wolf
                        UR Rarity
                        Salamangreat Sunlight Wolf
                        Salamangreat Sunlight Wolf
                        FIRE
                        Salamangreat Sunlight Wolf
                        • ATK:

                        • 1800

                        • LINK-2

                        Link Arrow:

                        Top

                        Bottom


                        2 FIRE Effect Monsters If a monster(s) is Normal or Special Summoned to the zone(s) this card points to (except during the Damage Step): You can add 1 FIRE monster from your GY to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with the added monster's name. During your Main Phase, if you control this card that was Link Summoned using "Salamangreat Sunlight Wolf" as material: You can add 1 "Salamangreat" Spell/Trap from your GY to your hand. You can only use each effect of "Salamangreat Sunlight Wolf" once per turn.


                        SR Rarity
                        Security Dragon
                        SR Rarity
                        Security Dragon
                        Security Dragon
                        LIGHT
                        Security Dragon
                        • ATK:

                        • 1100

                        • LINK-2

                        Link Arrow:

                        Top

                        Bottom


                        2 monsters Once while face-up on the field, if this card is co-linked: You can target 1 monster your opponent controls; return it to the hand. You can only use this effect of "Security Dragon" once per turn.


                        2/🥈 Hạng Nhì

                        Chú bé đần (53674021)
                        Rise from the Valley of Flames

                        Need 18 UR

                        UR Rarity
                        D.D. Crow2 card
                        UR Rarity
                        Salamangreat Gazelle1 card
                        UR Rarity
                        Ningirsu the World Chalice Warrior1 card
                        UR Rarity
                        Salamangreat Balelynx2 card
                        UR Rarity
                        Salamangreat Heatleo1 card
                        UR Rarity
                        Salamangreat Sunlight Wolf2 card
                        UR Rarity
                        Dark Rebellion Xyz Dragon1 card
                        UR Rarity
                        Mystical Space Typhoon3 card
                        UR Rarity
                        Salamangreat Sanctuary1 card
                        UR Rarity
                        Compulsory Evacuation Device1 card
                        UR Rarity
                        Salamangreat Roar1 card
                        UR Rarity
                        Scrap-Iron Scarecrow1 card
                        UR Rarity
                        Warning Point1 card

                        Main: 24 Extra: 8

                        UR Rarity
                        D.D. Crow
                        UR Rarity
                        D.D. Crow
                        D.D. Crow
                        DARK 1
                        D.D. Crow
                        • ATK:

                        • 100

                        • DEF:

                        • 100


                        (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


                        UR Rarity
                        D.D. Crow
                        UR Rarity
                        D.D. Crow
                        D.D. Crow
                        DARK 1
                        D.D. Crow
                        • ATK:

                        • 100

                        • DEF:

                        • 100


                        (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


                        SR Rarity
                        Lady Debug
                        SR Rarity
                        Lady Debug
                        Lady Debug
                        LIGHT 4
                        Lady Debug
                        • ATK:

                        • 1700

                        • DEF:

                        • 1400


                        If this card is Normal or Special Summoned: You can add 1 Level 3 or lower Cyberse monster from your Deck to your hand. You can only use this effect of "Lady Debug" once per turn.


                        SR Rarity
                        Lady Debug
                        SR Rarity
                        Lady Debug
                        Lady Debug
                        LIGHT 4
                        Lady Debug
                        • ATK:

                        • 1700

                        • DEF:

                        • 1400


                        If this card is Normal or Special Summoned: You can add 1 Level 3 or lower Cyberse monster from your Deck to your hand. You can only use this effect of "Lady Debug" once per turn.


                        R Rarity
                        Salamangreat Falco
                        R Rarity
                        Salamangreat Falco
                        Salamangreat Falco
                        FIRE 4
                        Salamangreat Falco
                        • ATK:

                        • 1200

                        • DEF:

                        • 1600


                        If this card is sent to the GY: You can target 1 "Salamangreat" Spell/Trap in your GY; Set that target to your field. If this card is in your GY: You can target 1 "Salamangreat" monster you control, except "Salamangreat Falco"; return that monster to the hand, and if you do, Special Summon this card. You can only use 1 "Salamangreat Falco" effect per turn, and only once that turn.


                        R Rarity
                        Salamangreat Fowl
                        R Rarity
                        Salamangreat Fowl
                        Salamangreat Fowl
                        FIRE 4
                        Salamangreat Fowl
                        • ATK:

                        • 1800

                        • DEF:

                        • 200


                        If a "Salamangreat" monster(s), except "Salamangreat Fowl" is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "Salamangreat Fowl" once per turn. You can send 1 "Salamangreat" card from your hand or face-up field to the GY, then target 1 Set Spell/Trap your opponent controls; that Set card cannot be activated this turn.


                        SR Rarity
                        Salamangreat Foxy
                        SR Rarity
                        Salamangreat Foxy
                        Salamangreat Foxy
                        FIRE 3
                        Salamangreat Foxy
                        • ATK:

                        • 1000

                        • DEF:

                        • 1200


                        When this card is Normal Summoned: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Salamangreat" card to your hand, also shuffle the rest into the Deck. If this card is in your GY, and a face-up Spell/Trap is on the field: You can discard 1 "Salamangreat" card; Special Summon this card, then you can destroy 1 face-up Spell/Trap on the field. You can only use 1 "Salamangreat Foxy" effect per turn, and only once that turn.


                        UR Rarity
                        Salamangreat Gazelle
                        UR Rarity
                        Salamangreat Gazelle
                        Salamangreat Gazelle
                        FIRE 3
                        Salamangreat Gazelle
                        • ATK:

                        • 1500

                        • DEF:

                        • 1000


                        If a "Salamangreat" monster is sent to your GY, except "Salamangreat Gazelle" (except during the Damage Step): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "Salamangreat" card from your Deck to the GY, except "Salamangreat Gazelle". You can only use each effect of "Salamangreat Gazelle" once per turn.


                        SR Rarity
                        Salamangreat Jack Jaguar
                        SR Rarity
                        Salamangreat Jack Jaguar
                        Salamangreat Jack Jaguar
                        FIRE 4
                        Salamangreat Jack Jaguar
                        • ATK:

                        • 1800

                        • DEF:

                        • 1200


                        If this card attacks a Defense Position monster, inflict piercing battle damage. If you control a "Salamangreat" Link Monster, while this card is in your GY: You can target 1 "Salamangreat" monster in your GY, except "Salamangreat Jack Jaguar"; shuffle that target into the Deck, and if you do, Special Summon this card to your zone your "Salamangreat" Link Monster points to. You can only use this effect of "Salamangreat Jack Jaguar" once per turn.


                        SR Rarity
                        Salamangreat Jack Jaguar
                        SR Rarity
                        Salamangreat Jack Jaguar
                        Salamangreat Jack Jaguar
                        FIRE 4
                        Salamangreat Jack Jaguar
                        • ATK:

                        • 1800

                        • DEF:

                        • 1200


                        If this card attacks a Defense Position monster, inflict piercing battle damage. If you control a "Salamangreat" Link Monster, while this card is in your GY: You can target 1 "Salamangreat" monster in your GY, except "Salamangreat Jack Jaguar"; shuffle that target into the Deck, and if you do, Special Summon this card to your zone your "Salamangreat" Link Monster points to. You can only use this effect of "Salamangreat Jack Jaguar" once per turn.


                        R Rarity
                        Salamangreat Meer
                        R Rarity
                        Salamangreat Meer
                        Salamangreat Meer
                        FIRE 2
                        Salamangreat Meer
                        • ATK:

                        • 800

                        • DEF:

                        • 600


                        If this card is added to your hand, except by drawing it for your normal draw: You can reveal this card; Special Summon it from your hand. If this card is in your hand: You can discard 1 other "Salamangreat" card; Special Summon this card from your hand. You can only use each effect of "Salamangreat Meer" once per turn.


                        SR Rarity
                        Enemy Controller
                        SR Rarity
                        Enemy Controller
                        Enemy Controller
                        Spell Quick
                        Enemy Controller

                          Activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target's battle position. ● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.


                          SR Rarity
                          Enemy Controller
                          SR Rarity
                          Enemy Controller
                          Enemy Controller
                          Spell Quick
                          Enemy Controller

                            Activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target's battle position. ● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.


                            UR Rarity
                            Mystical Space Typhoon
                            UR Rarity
                            Mystical Space Typhoon
                            Mystical Space Typhoon
                            Spell Quick
                            Mystical Space Typhoon

                              Target 1 Spell/Trap on the field; destroy that target.


                              UR Rarity
                              Mystical Space Typhoon
                              UR Rarity
                              Mystical Space Typhoon
                              Mystical Space Typhoon
                              Spell Quick
                              Mystical Space Typhoon

                                Target 1 Spell/Trap on the field; destroy that target.


                                UR Rarity
                                Mystical Space Typhoon
                                UR Rarity
                                Mystical Space Typhoon
                                Mystical Space Typhoon
                                Spell Quick
                                Mystical Space Typhoon

                                  Target 1 Spell/Trap on the field; destroy that target.


                                  SR Rarity
                                  Salamangreat Circle
                                  SR Rarity
                                  Salamangreat Circle
                                  Salamangreat Circle
                                  Spell Quick
                                  Salamangreat Circle

                                    Activate 1 of these effects. ● Add 1 "Salamangreat" monster from your Deck to your hand. ● Target 1 "Salamangreat" Link Monster you control that was Link Summoned using a monster with its same name as material; that Link Monster is unaffected by monster effects this turn, except its own. You can only activate 1 "Salamangreat Circle" per turn.


                                    SR Rarity
                                    Salamangreat Circle
                                    SR Rarity
                                    Salamangreat Circle
                                    Salamangreat Circle
                                    Spell Quick
                                    Salamangreat Circle

                                      Activate 1 of these effects. ● Add 1 "Salamangreat" monster from your Deck to your hand. ● Target 1 "Salamangreat" Link Monster you control that was Link Summoned using a monster with its same name as material; that Link Monster is unaffected by monster effects this turn, except its own. You can only activate 1 "Salamangreat Circle" per turn.


                                      SR Rarity
                                      Salamangreat Circle
                                      SR Rarity
                                      Salamangreat Circle
                                      Salamangreat Circle
                                      Spell Quick
                                      Salamangreat Circle

                                        Activate 1 of these effects. ● Add 1 "Salamangreat" monster from your Deck to your hand. ● Target 1 "Salamangreat" Link Monster you control that was Link Summoned using a monster with its same name as material; that Link Monster is unaffected by monster effects this turn, except its own. You can only activate 1 "Salamangreat Circle" per turn.


                                        UR Rarity
                                        Salamangreat Sanctuary
                                        UR Rarity
                                        Salamangreat Sanctuary
                                        Salamangreat Sanctuary
                                        Spell Field
                                        Salamangreat Sanctuary

                                          If you Link Summon a "Salamangreat" Link Monster, you can use 1 "Salamangreat" Link Monster you control with its same name as the entire material. During damage calculation, if your monster battles: You can pay 1000 LP, then target 1 Link Monster you control; make its ATK 0, and if you do, gain LP equal to its original ATK. You can only use each effect of "Salamangreat Sanctuary" once per turn.


                                          UR Rarity
                                          Compulsory Evacuation Device
                                          UR Rarity
                                          Compulsory Evacuation Device
                                          Compulsory Evacuation Device
                                          Trap Normal
                                          Compulsory Evacuation Device

                                            Target 1 monster on the field; return that target to the hand.


                                            UR Rarity
                                            Salamangreat Roar
                                            UR Rarity
                                            Salamangreat Roar
                                            Salamangreat Roar
                                            Trap Counter
                                            Salamangreat Roar

                                              When a Spell/Trap Card, or monster effect, is activated while you control a "Salamangreat" Link Monster: Negate the activation, and if you do, destroy that card. While this card is in the GY, if a "Salamangreat" Link Monster is Link Summoned to your field using a monster with its same name as material: You can Set this card, but banish it when it leaves the field. You can only use 1 "Salamangreat Roar" effect per turn, and only once that turn.


                                              UR Rarity
                                              Scrap-Iron Scarecrow
                                              UR Rarity
                                              Scrap-Iron Scarecrow
                                              Scrap-Iron Scarecrow
                                              Trap Normal
                                              Scrap-Iron Scarecrow

                                                When an opponent's monster declares an attack: Target the attacking monster; negate the attack, also, after that, Set this card face-down instead of sending it to the GY.


                                                UR Rarity
                                                Warning Point
                                                UR Rarity
                                                Warning Point
                                                Warning Point
                                                Trap Normal
                                                Warning Point

                                                  When a monster(s) is Summoned: This turn, that face-up monster(s) cannot attack, its effects are negated, also it cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon.


                                                  UR Rarity
                                                  Ningirsu the World Chalice Warrior
                                                  UR Rarity
                                                  Ningirsu the World Chalice Warrior
                                                  Ningirsu the World Chalice Warrior
                                                  EARTH
                                                  Ningirsu the World Chalice Warrior
                                                  • ATK:

                                                  • 2500

                                                  • LINK-3

                                                  Link Arrow:

                                                  Top

                                                  Left

                                                  Right


                                                  2+ Link Monsters If this card is Link Summoned: Draw cards equal to the number of "World Chalice" monsters this card points to. You can only use this effect of "Ningirsu the World Chalice Warrior" once per turn. Once per turn: You can send 1 card from each player's field to the GYs. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.


                                                  UR Rarity
                                                  Salamangreat Balelynx
                                                  UR Rarity
                                                  Salamangreat Balelynx
                                                  Salamangreat Balelynx
                                                  FIRE
                                                  Salamangreat Balelynx
                                                  • ATK:

                                                  • 500

                                                  • LINK-1

                                                  Link Arrow:

                                                  Bottom


                                                  1 Level 4 or lower Cyberse monster If this card is Link Summoned: You can add 1 "Salamangreat Sanctuary" from your Deck to your hand. If a "Salamangreat" card(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Salamangreat Balelynx" once per turn.


                                                  UR Rarity
                                                  Salamangreat Balelynx
                                                  UR Rarity
                                                  Salamangreat Balelynx
                                                  Salamangreat Balelynx
                                                  FIRE
                                                  Salamangreat Balelynx
                                                  • ATK:

                                                  • 500

                                                  • LINK-1

                                                  Link Arrow:

                                                  Bottom


                                                  1 Level 4 or lower Cyberse monster If this card is Link Summoned: You can add 1 "Salamangreat Sanctuary" from your Deck to your hand. If a "Salamangreat" card(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Salamangreat Balelynx" once per turn.


                                                  UR Rarity
                                                  Salamangreat Heatleo
                                                  UR Rarity
                                                  Salamangreat Heatleo
                                                  Salamangreat Heatleo
                                                  FIRE
                                                  Salamangreat Heatleo
                                                  • ATK:

                                                  • 2300

                                                  • LINK-3

                                                  Link Arrow:

                                                  Top

                                                  Bottom-Left

                                                  Bottom-Right


                                                  2+ FIRE Effect Monsters If this card is Link Summoned: You can target 1 card in your opponent's Spell & Trap Zone; shuffle it into the Deck. Once per turn, during your Main Phase, if this card was Link Summoned using "Salamangreat Heatleo" as material: You can target 1 face-up monster on the field and 1 monster in your GY; the ATK of the first target becomes equal to the other target's, until the end of this turn.


                                                  UR Rarity
                                                  Salamangreat Sunlight Wolf
                                                  UR Rarity
                                                  Salamangreat Sunlight Wolf
                                                  Salamangreat Sunlight Wolf
                                                  FIRE
                                                  Salamangreat Sunlight Wolf
                                                  • ATK:

                                                  • 1800

                                                  • LINK-2

                                                  Link Arrow:

                                                  Top

                                                  Bottom


                                                  2 FIRE Effect Monsters If a monster(s) is Normal or Special Summoned to the zone(s) this card points to (except during the Damage Step): You can add 1 FIRE monster from your GY to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with the added monster's name. During your Main Phase, if you control this card that was Link Summoned using "Salamangreat Sunlight Wolf" as material: You can add 1 "Salamangreat" Spell/Trap from your GY to your hand. You can only use each effect of "Salamangreat Sunlight Wolf" once per turn.


                                                  UR Rarity
                                                  Salamangreat Sunlight Wolf
                                                  UR Rarity
                                                  Salamangreat Sunlight Wolf
                                                  Salamangreat Sunlight Wolf
                                                  FIRE
                                                  Salamangreat Sunlight Wolf
                                                  • ATK:

                                                  • 1800

                                                  • LINK-2

                                                  Link Arrow:

                                                  Top

                                                  Bottom


                                                  2 FIRE Effect Monsters If a monster(s) is Normal or Special Summoned to the zone(s) this card points to (except during the Damage Step): You can add 1 FIRE monster from your GY to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with the added monster's name. During your Main Phase, if you control this card that was Link Summoned using "Salamangreat Sunlight Wolf" as material: You can add 1 "Salamangreat" Spell/Trap from your GY to your hand. You can only use each effect of "Salamangreat Sunlight Wolf" once per turn.


                                                  UR Rarity
                                                  Dark Rebellion Xyz Dragon
                                                  UR Rarity
                                                  Dark Rebellion Xyz Dragon
                                                  Dark Rebellion Xyz Dragon
                                                  DARK
                                                  Dark Rebellion Xyz Dragon
                                                  • ATK:

                                                  • 2500

                                                  • DEF:

                                                  • 2000


                                                  2 Level 4 monsters You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.


                                                  SR Rarity
                                                  Number 70: Malevolent Sin
                                                  SR Rarity
                                                  Number 70: Malevolent Sin
                                                  Number 70: Malevolent Sin
                                                  DARK
                                                  Number 70: Malevolent Sin
                                                  • ATK:

                                                  • 2400

                                                  • DEF:

                                                  • 1200


                                                  2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.


                                                  3/🥉 Hạng 3

                                                  Letters & Doll (30457261)
                                                  Light Barrier

                                                  Need 12 UR

                                                  UR Rarity
                                                  Rescue Rabbit
                                                  UR Rarity
                                                  Rescue Rabbit
                                                  UR Rarity
                                                  Rescue Rabbit
                                                  UR Rarity
                                                  Metalfoes Mithrilium
                                                  UR Rarity
                                                  Metalfoes Mithrilium
                                                  UR Rarity
                                                  Rescue Hamster
                                                  UR Rarity
                                                  Metalfoes Goldriver
                                                  UR Rarity
                                                  Metalfoes Goldriver
                                                  UR Rarity
                                                  Metalfoes Goldriver
                                                  UR Rarity
                                                  Fullmetalfoes Fusion
                                                  UR Rarity
                                                  Summoner's Art
                                                  UR Rarity
                                                  Summoner's Art

                                                  Main: 23 Extra: 8

                                                  UR Rarity
                                                  Rescue Rabbit
                                                  UR Rarity
                                                  Rescue Rabbit
                                                  Rescue Rabbit
                                                  EARTH 4
                                                  Rescue Rabbit
                                                  • ATK:

                                                  • 300

                                                  • DEF:

                                                  • 100


                                                  Cannot be Special Summoned from the Deck. You can banish this face-up card you control; Special Summon 2 Level 4 or lower Normal Monsters with the same name from your Deck, but destroy them during the End Phase. You can only use this effect of "Rescue Rabbit" once per turn.


                                                  UR Rarity
                                                  Rescue Rabbit
                                                  UR Rarity
                                                  Rescue Rabbit
                                                  Rescue Rabbit
                                                  EARTH 4
                                                  Rescue Rabbit
                                                  • ATK:

                                                  • 300

                                                  • DEF:

                                                  • 100


                                                  Cannot be Special Summoned from the Deck. You can banish this face-up card you control; Special Summon 2 Level 4 or lower Normal Monsters with the same name from your Deck, but destroy them during the End Phase. You can only use this effect of "Rescue Rabbit" once per turn.


                                                  UR Rarity
                                                  Rescue Rabbit
                                                  UR Rarity
                                                  Rescue Rabbit
                                                  Rescue Rabbit
                                                  EARTH 4
                                                  Rescue Rabbit
                                                  • ATK:

                                                  • 300

                                                  • DEF:

                                                  • 100


                                                  Cannot be Special Summoned from the Deck. You can banish this face-up card you control; Special Summon 2 Level 4 or lower Normal Monsters with the same name from your Deck, but destroy them during the End Phase. You can only use this effect of "Rescue Rabbit" once per turn.


                                                  UR Rarity
                                                  Rescue Hamster
                                                  UR Rarity
                                                  Rescue Hamster
                                                  Rescue Hamster
                                                  EARTH 45
                                                  Rescue Hamster
                                                  • ATK:

                                                  • 300

                                                  • DEF:

                                                  • 100


                                                  [ Pendulum Effect ] You can banish this card from your Pendulum Zone; add 2 face-up Pendulum Monster Cards with the same name from your Extra Deck to your hand. You can only use this effect of "Rescue Hamster" once per Duel. [ Monster Effect ] If this card was Normal Summoned this turn and you have a face-up Level 5 or lower Pendulum Monster Card in your Extra Deck: You can Tribute this card; choose 1 face-up Level 5 or lower Pendulum Monster Card in your Extra Deck, and Special Summon 2 monsters from your Deck with the same name as that card, but they have their effects negated, also they are destroyed during the End Phase.


                                                  UR Rarity
                                                  Metalfoes Goldriver
                                                  UR Rarity
                                                  Metalfoes Goldriver
                                                  Metalfoes Goldriver
                                                  FIRE 41
                                                  Metalfoes Goldriver
                                                  • ATK:

                                                  • 1900

                                                  • DEF:

                                                  • 500


                                                  [ Pendulum Effect ] Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck. [ Monster Effect ] ''That gleaming, golden buggy breaks bad guys good. What wonderful wheels! (With a bumbling buffoon....)''


                                                  UR Rarity
                                                  Metalfoes Goldriver
                                                  UR Rarity
                                                  Metalfoes Goldriver
                                                  Metalfoes Goldriver
                                                  FIRE 41
                                                  Metalfoes Goldriver
                                                  • ATK:

                                                  • 1900

                                                  • DEF:

                                                  • 500


                                                  [ Pendulum Effect ] Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck. [ Monster Effect ] ''That gleaming, golden buggy breaks bad guys good. What wonderful wheels! (With a bumbling buffoon....)''


                                                  UR Rarity
                                                  Metalfoes Goldriver
                                                  UR Rarity
                                                  Metalfoes Goldriver
                                                  Metalfoes Goldriver
                                                  FIRE 41
                                                  Metalfoes Goldriver
                                                  • ATK:

                                                  • 1900

                                                  • DEF:

                                                  • 500


                                                  [ Pendulum Effect ] Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck. [ Monster Effect ] ''That gleaming, golden buggy breaks bad guys good. What wonderful wheels! (With a bumbling buffoon....)''


                                                  R Rarity
                                                  Metalfoes Silverd
                                                  R Rarity
                                                  Metalfoes Silverd
                                                  Metalfoes Silverd
                                                  FIRE 31
                                                  Metalfoes Silverd
                                                  • ATK:

                                                  • 1700

                                                  • DEF:

                                                  • 100


                                                  [ Pendulum Effect ] Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck. [ Monster Effect ] ''Sizzling soldier on a silver sublight speedjet. Can't track her, can't see her, can't escape that lightspeed laser.''


                                                  R Rarity
                                                  Metalfoes Silverd
                                                  R Rarity
                                                  Metalfoes Silverd
                                                  Metalfoes Silverd
                                                  FIRE 31
                                                  Metalfoes Silverd
                                                  • ATK:

                                                  • 1700

                                                  • DEF:

                                                  • 100


                                                  [ Pendulum Effect ] Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck. [ Monster Effect ] ''Sizzling soldier on a silver sublight speedjet. Can't track her, can't see her, can't escape that lightspeed laser.''


                                                  R Rarity
                                                  Metalfoes Silverd
                                                  R Rarity
                                                  Metalfoes Silverd
                                                  Metalfoes Silverd
                                                  FIRE 31
                                                  Metalfoes Silverd
                                                  • ATK:

                                                  • 1700

                                                  • DEF:

                                                  • 100


                                                  [ Pendulum Effect ] Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck. [ Monster Effect ] ''Sizzling soldier on a silver sublight speedjet. Can't track her, can't see her, can't escape that lightspeed laser.''


                                                  SR Rarity
                                                  Metalfoes Steelen
                                                  SR Rarity
                                                  Metalfoes Steelen
                                                  Metalfoes Steelen
                                                  FIRE 28
                                                  Metalfoes Steelen
                                                  • ATK:

                                                  • 0

                                                  • DEF:

                                                  • 2100


                                                  [ Pendulum Effect ] Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck. [ Monster Effect ] ''Cool iron bodies meet burning metal machines and man/machine combine. Burn up the soul - Metalfoes Fusion!!''


                                                  SR Rarity
                                                  Metalfoes Steelen
                                                  SR Rarity
                                                  Metalfoes Steelen
                                                  Metalfoes Steelen
                                                  FIRE 28
                                                  Metalfoes Steelen
                                                  • ATK:

                                                  • 0

                                                  • DEF:

                                                  • 2100


                                                  [ Pendulum Effect ] Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck. [ Monster Effect ] ''Cool iron bodies meet burning metal machines and man/machine combine. Burn up the soul - Metalfoes Fusion!!''


                                                  SR Rarity
                                                  Metalfoes Steelen
                                                  SR Rarity
                                                  Metalfoes Steelen
                                                  Metalfoes Steelen
                                                  FIRE 28
                                                  Metalfoes Steelen
                                                  • ATK:

                                                  • 0

                                                  • DEF:

                                                  • 2100


                                                  [ Pendulum Effect ] Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck. [ Monster Effect ] ''Cool iron bodies meet burning metal machines and man/machine combine. Burn up the soul - Metalfoes Fusion!!''


                                                  R Rarity
                                                  Metalfoes Volflame
                                                  R Rarity
                                                  Metalfoes Volflame
                                                  Metalfoes Volflame
                                                  FIRE 78
                                                  Metalfoes Volflame
                                                  • ATK:

                                                  • 2400

                                                  • DEF:

                                                  • 2000


                                                  [ Pendulum Effect ] Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck. [ Monster Effect ] ''Roasting red rockets boost its blazing, bright-blast burners to liquified lava levels. Vanquisher of the Vanisher!''


                                                  R Rarity
                                                  Metalfoes Volflame
                                                  R Rarity
                                                  Metalfoes Volflame
                                                  Metalfoes Volflame
                                                  FIRE 78
                                                  Metalfoes Volflame
                                                  • ATK:

                                                  • 2400

                                                  • DEF:

                                                  • 2000


                                                  [ Pendulum Effect ] Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck. [ Monster Effect ] ''Roasting red rockets boost its blazing, bright-blast burners to liquified lava levels. Vanquisher of the Vanisher!''


                                                  R Rarity
                                                  Metalfoes Volflame
                                                  R Rarity
                                                  Metalfoes Volflame
                                                  Metalfoes Volflame
                                                  FIRE 78
                                                  Metalfoes Volflame
                                                  • ATK:

                                                  • 2400

                                                  • DEF:

                                                  • 2000


                                                  [ Pendulum Effect ] Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck. [ Monster Effect ] ''Roasting red rockets boost its blazing, bright-blast burners to liquified lava levels. Vanquisher of the Vanisher!''


                                                  SR Rarity
                                                  Dark Factory of Mass Production
                                                  SR Rarity
                                                  Dark Factory of Mass Production
                                                  Dark Factory of Mass Production
                                                  Spell Normal
                                                  Dark Factory of Mass Production

                                                    Target 2 Normal Monsters in your GY; add them to your hand.


                                                    UR Rarity
                                                    Fullmetalfoes Fusion
                                                    UR Rarity
                                                    Fullmetalfoes Fusion
                                                    Fullmetalfoes Fusion
                                                    Spell Quick
                                                    Fullmetalfoes Fusion

                                                      Fusion Summon 1 "Metalfoes" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials.


                                                      R Rarity
                                                      Metalfoes Fusion
                                                      R Rarity
                                                      Metalfoes Fusion
                                                      Metalfoes Fusion
                                                      Spell Normal
                                                      Metalfoes Fusion

                                                        Fusion Summon 1 "Metalfoes" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. If this card is in your Graveyard: You can shuffle it into the Deck, then draw 1 card. You can only use this effect of "Metalfoes Fusion" once per turn.


                                                        R Rarity
                                                        Metalfoes Fusion
                                                        R Rarity
                                                        Metalfoes Fusion
                                                        Metalfoes Fusion
                                                        Spell Normal
                                                        Metalfoes Fusion

                                                          Fusion Summon 1 "Metalfoes" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. If this card is in your Graveyard: You can shuffle it into the Deck, then draw 1 card. You can only use this effect of "Metalfoes Fusion" once per turn.


                                                          SR Rarity
                                                          Painful Decision
                                                          SR Rarity
                                                          Painful Decision
                                                          Painful Decision
                                                          Spell Normal
                                                          Painful Decision

                                                            Send 1 Level 4 or lower Normal Monster from your Deck to the Graveyard, and if you do, add 1 card with the same name as that card from your Deck to your hand. You can only activate 1 "Painful Decision" per turn.


                                                            UR Rarity
                                                            Summoner's Art
                                                            UR Rarity
                                                            Summoner's Art
                                                            Summoner's Art
                                                            Spell Normal
                                                            Summoner's Art

                                                              Add 1 Level 5 or higher Normal Monster from your Deck to your hand.


                                                              UR Rarity
                                                              Summoner's Art
                                                              UR Rarity
                                                              Summoner's Art
                                                              Summoner's Art
                                                              Spell Normal
                                                              Summoner's Art

                                                                Add 1 Level 5 or higher Normal Monster from your Deck to your hand.


                                                                SR Rarity
                                                                Fullmetalfoes Alkahest
                                                                SR Rarity
                                                                Fullmetalfoes Alkahest
                                                                Fullmetalfoes Alkahest
                                                                FIRE 1
                                                                Fullmetalfoes Alkahest
                                                                • ATK:

                                                                • 0

                                                                • DEF:

                                                                • 0


                                                                1 "Metalfoes" monster + 1 Normal Monster Must be Fusion Summoned. Once per turn, during your opponent's turn (Quick Effect): You can target 1 Effect Monster on the field; equip that target to this card. This card gains DEF equal to the combined original ATK of the monsters equipped to it by this effect. You can use monsters you control equipped to this card you control as material for the Fusion Summon of a "Metalfoes" Fusion Monster that lists them as materials.


                                                                SR Rarity
                                                                Fullmetalfoes Alkahest
                                                                SR Rarity
                                                                Fullmetalfoes Alkahest
                                                                Fullmetalfoes Alkahest
                                                                FIRE 1
                                                                Fullmetalfoes Alkahest
                                                                • ATK:

                                                                • 0

                                                                • DEF:

                                                                • 0


                                                                1 "Metalfoes" monster + 1 Normal Monster Must be Fusion Summoned. Once per turn, during your opponent's turn (Quick Effect): You can target 1 Effect Monster on the field; equip that target to this card. This card gains DEF equal to the combined original ATK of the monsters equipped to it by this effect. You can use monsters you control equipped to this card you control as material for the Fusion Summon of a "Metalfoes" Fusion Monster that lists them as materials.


                                                                N Rarity
                                                                Metalfoes Adamante
                                                                N Rarity
                                                                Metalfoes Adamante
                                                                Metalfoes Adamante
                                                                FIRE 5
                                                                Metalfoes Adamante
                                                                • ATK:

                                                                • 2500

                                                                • DEF:

                                                                • 2500


                                                                1 "Metalfoes" monster + 1 monster with 2500 or less ATK


                                                                UR Rarity
                                                                Metalfoes Mithrilium
                                                                UR Rarity
                                                                Metalfoes Mithrilium
                                                                Metalfoes Mithrilium
                                                                FIRE 6
                                                                Metalfoes Mithrilium
                                                                • ATK:

                                                                • 2600

                                                                • DEF:

                                                                • 1000


                                                                1 "Metalfoes" monster + 1 Pendulum Monster You can target 2 "Metalfoes" cards in your GY and 1 card on the field; shuffle the targets from your GY into the Deck, and if you do, return the target on the field to the hand. You can only use this effect of "Metalfoes Mithrilium" once per turn. If this card is sent from the field to the GY: You can Special Summon 1 "Metalfoes" Pendulum Monster from your GY or face-up Extra Deck.


                                                                UR Rarity
                                                                Metalfoes Mithrilium
                                                                UR Rarity
                                                                Metalfoes Mithrilium
                                                                Metalfoes Mithrilium
                                                                FIRE 6
                                                                Metalfoes Mithrilium
                                                                • ATK:

                                                                • 2600

                                                                • DEF:

                                                                • 1000


                                                                1 "Metalfoes" monster + 1 Pendulum Monster You can target 2 "Metalfoes" cards in your GY and 1 card on the field; shuffle the targets from your GY into the Deck, and if you do, return the target on the field to the hand. You can only use this effect of "Metalfoes Mithrilium" once per turn. If this card is sent from the field to the GY: You can Special Summon 1 "Metalfoes" Pendulum Monster from your GY or face-up Extra Deck.


                                                                R Rarity
                                                                Metalfoes Orichalc
                                                                R Rarity
                                                                Metalfoes Orichalc
                                                                Metalfoes Orichalc
                                                                FIRE 8
                                                                Metalfoes Orichalc
                                                                • ATK:

                                                                • 2800

                                                                • DEF:

                                                                • 2200


                                                                2 "Metalfoes" monsters If a "Metalfoes" monster you control attacks a Defense Position monster, inflict double piercing battle damage to your opponent. If this card is sent from the field to the Graveyard: You can target 1 card on the field; destroy it.


                                                                R Rarity
                                                                Metalfoes Orichalc
                                                                R Rarity
                                                                Metalfoes Orichalc
                                                                Metalfoes Orichalc
                                                                FIRE 8
                                                                Metalfoes Orichalc
                                                                • ATK:

                                                                • 2800

                                                                • DEF:

                                                                • 2200


                                                                2 "Metalfoes" monsters If a "Metalfoes" monster you control attacks a Defense Position monster, inflict double piercing battle damage to your opponent. If this card is sent from the field to the Graveyard: You can target 1 card on the field; destroy it.


                                                                SR Rarity
                                                                Number 70: Malevolent Sin
                                                                SR Rarity
                                                                Number 70: Malevolent Sin
                                                                Number 70: Malevolent Sin
                                                                DARK
                                                                Number 70: Malevolent Sin
                                                                • ATK:

                                                                • 2400

                                                                • DEF:

                                                                • 1200


                                                                2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.


                                                                4/Hạng 4

                                                                Yuto (50621437)
                                                                The Phantom Knights Order

                                                                Need 21 UR

                                                                UR Rarity
                                                                The Phantom Knights of Ancient Cloak3 card
                                                                UR Rarity
                                                                The Phantom Knights of Ragged Gloves2 card
                                                                UR Rarity
                                                                Dante, Traveler of the Burning Abyss1 card
                                                                UR Rarity
                                                                Dark Rebellion Xyz Dragon2 card
                                                                UR Rarity
                                                                The Phantom Knights of Cursed Javelin1 card
                                                                UR Rarity
                                                                Dark World Dealings1 card
                                                                UR Rarity
                                                                Forbidden Lance2 card
                                                                UR Rarity
                                                                Mystical Space Typhoon2 card
                                                                UR Rarity
                                                                Reinforcement of the Army1 card
                                                                UR Rarity
                                                                Dice It1 card
                                                                UR Rarity
                                                                Paleozoic Canadia2 card
                                                                UR Rarity
                                                                Phantom Knights' Sword1 card
                                                                UR Rarity
                                                                Phantom Knights' Wing2 card

                                                                Main: 20 Extra: 8

                                                                UR Rarity
                                                                The Phantom Knights of Ancient Cloak
                                                                UR Rarity
                                                                The Phantom Knights of Ancient Cloak
                                                                The Phantom Knights of Ancient Cloak
                                                                DARK 3
                                                                The Phantom Knights of Ancient Cloak
                                                                • ATK:

                                                                • 800

                                                                • DEF:

                                                                • 1000


                                                                If this card is in Attack Position: You can target 1 DARK monster on the field; change this card to Defense Position, and if you do, that monster gains 800 ATK/DEF until the end of your opponent's turn. You can banish this card from your GY; add 1 "The Phantom Knights" card from your Deck to your hand, except "The Phantom Knights of Ancient Cloak". You can only use each effect of "The Phantom Knights of Ancient Cloak" once per turn.


                                                                UR Rarity
                                                                The Phantom Knights of Ancient Cloak
                                                                UR Rarity
                                                                The Phantom Knights of Ancient Cloak
                                                                The Phantom Knights of Ancient Cloak
                                                                DARK 3
                                                                The Phantom Knights of Ancient Cloak
                                                                • ATK:

                                                                • 800

                                                                • DEF:

                                                                • 1000


                                                                If this card is in Attack Position: You can target 1 DARK monster on the field; change this card to Defense Position, and if you do, that monster gains 800 ATK/DEF until the end of your opponent's turn. You can banish this card from your GY; add 1 "The Phantom Knights" card from your Deck to your hand, except "The Phantom Knights of Ancient Cloak". You can only use each effect of "The Phantom Knights of Ancient Cloak" once per turn.


                                                                UR Rarity
                                                                The Phantom Knights of Ancient Cloak
                                                                UR Rarity
                                                                The Phantom Knights of Ancient Cloak
                                                                The Phantom Knights of Ancient Cloak
                                                                DARK 3
                                                                The Phantom Knights of Ancient Cloak
                                                                • ATK:

                                                                • 800

                                                                • DEF:

                                                                • 1000


                                                                If this card is in Attack Position: You can target 1 DARK monster on the field; change this card to Defense Position, and if you do, that monster gains 800 ATK/DEF until the end of your opponent's turn. You can banish this card from your GY; add 1 "The Phantom Knights" card from your Deck to your hand, except "The Phantom Knights of Ancient Cloak". You can only use each effect of "The Phantom Knights of Ancient Cloak" once per turn.


                                                                UR Rarity
                                                                The Phantom Knights of Ragged Gloves
                                                                UR Rarity
                                                                The Phantom Knights of Ragged Gloves
                                                                The Phantom Knights of Ragged Gloves
                                                                DARK 3
                                                                The Phantom Knights of Ragged Gloves
                                                                • ATK:

                                                                • 1000

                                                                • DEF:

                                                                • 500


                                                                A DARK Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ● If it is Xyz Summoned: It gains 1000 ATK. You can banish this card from your GY; send 1 "Phantom Knights" card from your Deck to the GY. You can only use each effect of "The Phantom Knights of Ragged Gloves" once per turn.


                                                                UR Rarity
                                                                The Phantom Knights of Ragged Gloves
                                                                UR Rarity
                                                                The Phantom Knights of Ragged Gloves
                                                                The Phantom Knights of Ragged Gloves
                                                                DARK 3
                                                                The Phantom Knights of Ragged Gloves
                                                                • ATK:

                                                                • 1000

                                                                • DEF:

                                                                • 500


                                                                A DARK Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ● If it is Xyz Summoned: It gains 1000 ATK. You can banish this card from your GY; send 1 "Phantom Knights" card from your Deck to the GY. You can only use each effect of "The Phantom Knights of Ragged Gloves" once per turn.


                                                                SR Rarity
                                                                The Phantom Knights of Silent Boots
                                                                SR Rarity
                                                                The Phantom Knights of Silent Boots
                                                                The Phantom Knights of Silent Boots
                                                                DARK 3
                                                                The Phantom Knights of Silent Boots
                                                                • ATK:

                                                                • 200

                                                                • DEF:

                                                                • 1200


                                                                If you control a "The Phantom Knights" monster, you can Special Summon this card (from your hand). You can only Special Summon "The Phantom Knights of Silent Boots" once per turn this way. You can banish this card from your GY; add 1 "Phantom Knights" Spell/Trap from your Deck to your hand. You can only use this effect of "The Phantom Knights of Silent Boots" once per turn.


                                                                SR Rarity
                                                                The Phantom Knights of Silent Boots
                                                                SR Rarity
                                                                The Phantom Knights of Silent Boots
                                                                The Phantom Knights of Silent Boots
                                                                DARK 3
                                                                The Phantom Knights of Silent Boots
                                                                • ATK:

                                                                • 200

                                                                • DEF:

                                                                • 1200


                                                                If you control a "The Phantom Knights" monster, you can Special Summon this card (from your hand). You can only Special Summon "The Phantom Knights of Silent Boots" once per turn this way. You can banish this card from your GY; add 1 "Phantom Knights" Spell/Trap from your Deck to your hand. You can only use this effect of "The Phantom Knights of Silent Boots" once per turn.


                                                                SR Rarity
                                                                The Phantom Knights of Silent Boots
                                                                SR Rarity
                                                                The Phantom Knights of Silent Boots
                                                                The Phantom Knights of Silent Boots
                                                                DARK 3
                                                                The Phantom Knights of Silent Boots
                                                                • ATK:

                                                                • 200

                                                                • DEF:

                                                                • 1200


                                                                If you control a "The Phantom Knights" monster, you can Special Summon this card (from your hand). You can only Special Summon "The Phantom Knights of Silent Boots" once per turn this way. You can banish this card from your GY; add 1 "Phantom Knights" Spell/Trap from your Deck to your hand. You can only use this effect of "The Phantom Knights of Silent Boots" once per turn.


                                                                UR Rarity
                                                                Dark World Dealings
                                                                UR Rarity
                                                                Dark World Dealings
                                                                Dark World Dealings
                                                                Spell Normal
                                                                Dark World Dealings

                                                                  Each player draws 1 card, then each player discards 1 card.


                                                                  UR Rarity
                                                                  Forbidden Lance
                                                                  UR Rarity
                                                                  Forbidden Lance
                                                                  Forbidden Lance
                                                                  Spell Quick
                                                                  Forbidden Lance

                                                                    Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spells/Traps.


                                                                    UR Rarity
                                                                    Forbidden Lance
                                                                    UR Rarity
                                                                    Forbidden Lance
                                                                    Forbidden Lance
                                                                    Spell Quick
                                                                    Forbidden Lance

                                                                      Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spells/Traps.


                                                                      UR Rarity
                                                                      Mystical Space Typhoon
                                                                      UR Rarity
                                                                      Mystical Space Typhoon
                                                                      Mystical Space Typhoon
                                                                      Spell Quick
                                                                      Mystical Space Typhoon

                                                                        Target 1 Spell/Trap on the field; destroy that target.


                                                                        UR Rarity
                                                                        Mystical Space Typhoon
                                                                        UR Rarity
                                                                        Mystical Space Typhoon
                                                                        Mystical Space Typhoon
                                                                        Spell Quick
                                                                        Mystical Space Typhoon

                                                                          Target 1 Spell/Trap on the field; destroy that target.


                                                                          UR Rarity
                                                                          Reinforcement of the Army
                                                                          UR Rarity
                                                                          Reinforcement of the Army
                                                                          Reinforcement of the Army
                                                                          Spell Normal
                                                                          Reinforcement of the Army

                                                                            Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                                                                            UR Rarity
                                                                            Dice It
                                                                            UR Rarity
                                                                            Dice It
                                                                            Dice It
                                                                            Trap Normal
                                                                            Dice It

                                                                              Roll a six-sided die. Apply this effect, depending on whose turn it is. ● During your turn: Banish cards from your GY equal to the result. Then, if the result was 1, send 6 cards from the top of your Deck to the GY. ● During your opponent's turn: Send cards from the top of your Deck to the GY equal to the result. Then, if the result was 6, banish 1 card from your GY.


                                                                              UR Rarity
                                                                              Paleozoic Canadia
                                                                              UR Rarity
                                                                              Paleozoic Canadia
                                                                              Paleozoic Canadia
                                                                              Trap Normal
                                                                              Paleozoic Canadia

                                                                                Target 1 face-up monster your opponent controls; change it to face-down Defense Position. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                                                                                UR Rarity
                                                                                Paleozoic Canadia
                                                                                UR Rarity
                                                                                Paleozoic Canadia
                                                                                Paleozoic Canadia
                                                                                Trap Normal
                                                                                Paleozoic Canadia

                                                                                  Target 1 face-up monster your opponent controls; change it to face-down Defense Position. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                                                                                  UR Rarity
                                                                                  Phantom Knights' Sword
                                                                                  UR Rarity
                                                                                  Phantom Knights' Sword
                                                                                  Phantom Knights' Sword
                                                                                  Trap Continuous
                                                                                  Phantom Knights' Sword

                                                                                    Activate this card by targeting 1 face-up monster on the field; it gains 800 ATK, also if that target would be destroyed by battle or card effect, you can destroy this card instead. When it leaves the field, destroy this card. You can banish this card from your GY, then target 1 "The Phantom Knights" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Phantom Knights' Sword" once per turn.


                                                                                    UR Rarity
                                                                                    Phantom Knights' Wing
                                                                                    UR Rarity
                                                                                    Phantom Knights' Wing
                                                                                    Phantom Knights' Wing
                                                                                    Trap Normal
                                                                                    Phantom Knights' Wing

                                                                                      Target 1 face-up monster on the field; it gains 500 ATK, also the first time that target would be destroyed by battle or card effect this turn, it is not destroyed. You can banish this card from your GY, then target 1 "The Phantom Knights" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Phantom Knights' Wing" once per turn.


                                                                                      UR Rarity
                                                                                      Phantom Knights' Wing
                                                                                      UR Rarity
                                                                                      Phantom Knights' Wing
                                                                                      Phantom Knights' Wing
                                                                                      Trap Normal
                                                                                      Phantom Knights' Wing

                                                                                        Target 1 face-up monster on the field; it gains 500 ATK, also the first time that target would be destroyed by battle or card effect this turn, it is not destroyed. You can banish this card from your GY, then target 1 "The Phantom Knights" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Phantom Knights' Wing" once per turn.


                                                                                        UR Rarity
                                                                                        Dante, Traveler of the Burning Abyss
                                                                                        UR Rarity
                                                                                        Dante, Traveler of the Burning Abyss
                                                                                        Dante, Traveler of the Burning Abyss
                                                                                        LIGHT
                                                                                        Dante, Traveler of the Burning Abyss
                                                                                        • ATK:

                                                                                        • 1000

                                                                                        • DEF:

                                                                                        • 2500


                                                                                        2 Level 3 monsters Once per turn: You can detach 1 material from this card and choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; until the end of this turn, this card gains 500 ATK for each card sent to the GY this way. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card is sent to the GY: You can target 1 "Burning Abyss" card in your GY, except this card; add it to your hand.


                                                                                        UR Rarity
                                                                                        Dark Rebellion Xyz Dragon
                                                                                        UR Rarity
                                                                                        Dark Rebellion Xyz Dragon
                                                                                        Dark Rebellion Xyz Dragon
                                                                                        DARK
                                                                                        Dark Rebellion Xyz Dragon
                                                                                        • ATK:

                                                                                        • 2500

                                                                                        • DEF:

                                                                                        • 2000


                                                                                        2 Level 4 monsters You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.


                                                                                        UR Rarity
                                                                                        Dark Rebellion Xyz Dragon
                                                                                        UR Rarity
                                                                                        Dark Rebellion Xyz Dragon
                                                                                        Dark Rebellion Xyz Dragon
                                                                                        DARK
                                                                                        Dark Rebellion Xyz Dragon
                                                                                        • ATK:

                                                                                        • 2500

                                                                                        • DEF:

                                                                                        • 2000


                                                                                        2 Level 4 monsters You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.


                                                                                        SR Rarity
                                                                                        Number 70: Malevolent Sin
                                                                                        SR Rarity
                                                                                        Number 70: Malevolent Sin
                                                                                        Number 70: Malevolent Sin
                                                                                        DARK
                                                                                        Number 70: Malevolent Sin
                                                                                        • ATK:

                                                                                        • 2400

                                                                                        • DEF:

                                                                                        • 1200


                                                                                        2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.


                                                                                        SR Rarity
                                                                                        The Phantom Knights of Break Sword
                                                                                        SR Rarity
                                                                                        The Phantom Knights of Break Sword
                                                                                        The Phantom Knights of Break Sword
                                                                                        DARK
                                                                                        The Phantom Knights of Break Sword
                                                                                        • ATK:

                                                                                        • 2000

                                                                                        • DEF:

                                                                                        • 1000


                                                                                        2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your GY; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.


                                                                                        SR Rarity
                                                                                        The Phantom Knights of Break Sword
                                                                                        SR Rarity
                                                                                        The Phantom Knights of Break Sword
                                                                                        The Phantom Knights of Break Sword
                                                                                        DARK
                                                                                        The Phantom Knights of Break Sword
                                                                                        • ATK:

                                                                                        • 2000

                                                                                        • DEF:

                                                                                        • 1000


                                                                                        2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your GY; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.


                                                                                        SR Rarity
                                                                                        The Phantom Knights of Break Sword
                                                                                        SR Rarity
                                                                                        The Phantom Knights of Break Sword
                                                                                        The Phantom Knights of Break Sword
                                                                                        DARK
                                                                                        The Phantom Knights of Break Sword
                                                                                        • ATK:

                                                                                        • 2000

                                                                                        • DEF:

                                                                                        • 1000


                                                                                        2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your GY; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.


                                                                                        UR Rarity
                                                                                        The Phantom Knights of Cursed Javelin
                                                                                        UR Rarity
                                                                                        The Phantom Knights of Cursed Javelin
                                                                                        The Phantom Knights of Cursed Javelin
                                                                                        DARK
                                                                                        The Phantom Knights of Cursed Javelin
                                                                                        • ATK:

                                                                                        • 1600

                                                                                        • DEF:

                                                                                        • 0


                                                                                        2 Level 2 monsters You can detach 1 material from this card, then target 1 face-up monster your opponent controls; until the end of this turn, change its ATK to 0, also negate its effects. This is a Quick Effect if this card has a "The Phantom Knights" card as material. You can only use this effect of "The Phantom Knights of Cursed Javelin" once per turn.


                                                                                        5/Hạng 5

                                                                                        kidmagic99 (57236104)
                                                                                        Phantom Strategy

                                                                                        Need 19 UR

                                                                                        UR Rarity
                                                                                        The Phantom Knights of Ancient Cloak3 card
                                                                                        UR Rarity
                                                                                        The Phantom Knights of Ragged Gloves2 card
                                                                                        UR Rarity
                                                                                        Dante, Traveler of the Burning Abyss1 card
                                                                                        UR Rarity
                                                                                        Dark Rebellion Xyz Dragon1 card
                                                                                        UR Rarity
                                                                                        Leviair the Sea Dragon1 card
                                                                                        UR Rarity
                                                                                        Number 47: Nightmare Shark1 card
                                                                                        UR Rarity
                                                                                        Book of Moon3 card
                                                                                        UR Rarity
                                                                                        Forbidden Lance2 card
                                                                                        UR Rarity
                                                                                        Reinforcement of the Army1 card
                                                                                        UR Rarity
                                                                                        Compulsory Evacuation Device1 card
                                                                                        UR Rarity
                                                                                        Paleozoic Canadia2 card
                                                                                        UR Rarity
                                                                                        Phantom Knights' Wing1 card

                                                                                        Main: 20 Extra: 8

                                                                                        SR Rarity
                                                                                        Kagemucha Knight
                                                                                        SR Rarity
                                                                                        Kagemucha Knight
                                                                                        Kagemucha Knight
                                                                                        DARK 3
                                                                                        Kagemucha Knight
                                                                                        • ATK:

                                                                                        • 0

                                                                                        • DEF:

                                                                                        • 0


                                                                                        When you Normal Summon a Level 3 monster: You can Special Summon this card from your hand. Cannot be used as Synchro Material.


                                                                                        SR Rarity
                                                                                        Kagemucha Knight
                                                                                        SR Rarity
                                                                                        Kagemucha Knight
                                                                                        Kagemucha Knight
                                                                                        DARK 3
                                                                                        Kagemucha Knight
                                                                                        • ATK:

                                                                                        • 0

                                                                                        • DEF:

                                                                                        • 0


                                                                                        When you Normal Summon a Level 3 monster: You can Special Summon this card from your hand. Cannot be used as Synchro Material.


                                                                                        UR Rarity
                                                                                        The Phantom Knights of Ancient Cloak
                                                                                        UR Rarity
                                                                                        The Phantom Knights of Ancient Cloak
                                                                                        The Phantom Knights of Ancient Cloak
                                                                                        DARK 3
                                                                                        The Phantom Knights of Ancient Cloak
                                                                                        • ATK:

                                                                                        • 800

                                                                                        • DEF:

                                                                                        • 1000


                                                                                        If this card is in Attack Position: You can target 1 DARK monster on the field; change this card to Defense Position, and if you do, that monster gains 800 ATK/DEF until the end of your opponent's turn. You can banish this card from your GY; add 1 "The Phantom Knights" card from your Deck to your hand, except "The Phantom Knights of Ancient Cloak". You can only use each effect of "The Phantom Knights of Ancient Cloak" once per turn.


                                                                                        UR Rarity
                                                                                        The Phantom Knights of Ancient Cloak
                                                                                        UR Rarity
                                                                                        The Phantom Knights of Ancient Cloak
                                                                                        The Phantom Knights of Ancient Cloak
                                                                                        DARK 3
                                                                                        The Phantom Knights of Ancient Cloak
                                                                                        • ATK:

                                                                                        • 800

                                                                                        • DEF:

                                                                                        • 1000


                                                                                        If this card is in Attack Position: You can target 1 DARK monster on the field; change this card to Defense Position, and if you do, that monster gains 800 ATK/DEF until the end of your opponent's turn. You can banish this card from your GY; add 1 "The Phantom Knights" card from your Deck to your hand, except "The Phantom Knights of Ancient Cloak". You can only use each effect of "The Phantom Knights of Ancient Cloak" once per turn.


                                                                                        UR Rarity
                                                                                        The Phantom Knights of Ancient Cloak
                                                                                        UR Rarity
                                                                                        The Phantom Knights of Ancient Cloak
                                                                                        The Phantom Knights of Ancient Cloak
                                                                                        DARK 3
                                                                                        The Phantom Knights of Ancient Cloak
                                                                                        • ATK:

                                                                                        • 800

                                                                                        • DEF:

                                                                                        • 1000


                                                                                        If this card is in Attack Position: You can target 1 DARK monster on the field; change this card to Defense Position, and if you do, that monster gains 800 ATK/DEF until the end of your opponent's turn. You can banish this card from your GY; add 1 "The Phantom Knights" card from your Deck to your hand, except "The Phantom Knights of Ancient Cloak". You can only use each effect of "The Phantom Knights of Ancient Cloak" once per turn.


                                                                                        UR Rarity
                                                                                        The Phantom Knights of Ragged Gloves
                                                                                        UR Rarity
                                                                                        The Phantom Knights of Ragged Gloves
                                                                                        The Phantom Knights of Ragged Gloves
                                                                                        DARK 3
                                                                                        The Phantom Knights of Ragged Gloves
                                                                                        • ATK:

                                                                                        • 1000

                                                                                        • DEF:

                                                                                        • 500


                                                                                        A DARK Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ● If it is Xyz Summoned: It gains 1000 ATK. You can banish this card from your GY; send 1 "Phantom Knights" card from your Deck to the GY. You can only use each effect of "The Phantom Knights of Ragged Gloves" once per turn.


                                                                                        UR Rarity
                                                                                        The Phantom Knights of Ragged Gloves
                                                                                        UR Rarity
                                                                                        The Phantom Knights of Ragged Gloves
                                                                                        The Phantom Knights of Ragged Gloves
                                                                                        DARK 3
                                                                                        The Phantom Knights of Ragged Gloves
                                                                                        • ATK:

                                                                                        • 1000

                                                                                        • DEF:

                                                                                        • 500


                                                                                        A DARK Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ● If it is Xyz Summoned: It gains 1000 ATK. You can banish this card from your GY; send 1 "Phantom Knights" card from your Deck to the GY. You can only use each effect of "The Phantom Knights of Ragged Gloves" once per turn.


                                                                                        SR Rarity
                                                                                        The Phantom Knights of Silent Boots
                                                                                        SR Rarity
                                                                                        The Phantom Knights of Silent Boots
                                                                                        The Phantom Knights of Silent Boots
                                                                                        DARK 3
                                                                                        The Phantom Knights of Silent Boots
                                                                                        • ATK:

                                                                                        • 200

                                                                                        • DEF:

                                                                                        • 1200


                                                                                        If you control a "The Phantom Knights" monster, you can Special Summon this card (from your hand). You can only Special Summon "The Phantom Knights of Silent Boots" once per turn this way. You can banish this card from your GY; add 1 "Phantom Knights" Spell/Trap from your Deck to your hand. You can only use this effect of "The Phantom Knights of Silent Boots" once per turn.


                                                                                        SR Rarity
                                                                                        The Phantom Knights of Silent Boots
                                                                                        SR Rarity
                                                                                        The Phantom Knights of Silent Boots
                                                                                        The Phantom Knights of Silent Boots
                                                                                        DARK 3
                                                                                        The Phantom Knights of Silent Boots
                                                                                        • ATK:

                                                                                        • 200

                                                                                        • DEF:

                                                                                        • 1200


                                                                                        If you control a "The Phantom Knights" monster, you can Special Summon this card (from your hand). You can only Special Summon "The Phantom Knights of Silent Boots" once per turn this way. You can banish this card from your GY; add 1 "Phantom Knights" Spell/Trap from your Deck to your hand. You can only use this effect of "The Phantom Knights of Silent Boots" once per turn.


                                                                                        SR Rarity
                                                                                        The Phantom Knights of Silent Boots
                                                                                        SR Rarity
                                                                                        The Phantom Knights of Silent Boots
                                                                                        The Phantom Knights of Silent Boots
                                                                                        DARK 3
                                                                                        The Phantom Knights of Silent Boots
                                                                                        • ATK:

                                                                                        • 200

                                                                                        • DEF:

                                                                                        • 1200


                                                                                        If you control a "The Phantom Knights" monster, you can Special Summon this card (from your hand). You can only Special Summon "The Phantom Knights of Silent Boots" once per turn this way. You can banish this card from your GY; add 1 "Phantom Knights" Spell/Trap from your Deck to your hand. You can only use this effect of "The Phantom Knights of Silent Boots" once per turn.


                                                                                        UR Rarity
                                                                                        Book of Moon
                                                                                        UR Rarity
                                                                                        Book of Moon
                                                                                        Book of Moon
                                                                                        Spell Quick
                                                                                        Book of Moon

                                                                                          Target 1 face-up monster on the field; change that target to face-down Defense Position.


                                                                                          UR Rarity
                                                                                          Book of Moon
                                                                                          UR Rarity
                                                                                          Book of Moon
                                                                                          Book of Moon
                                                                                          Spell Quick
                                                                                          Book of Moon

                                                                                            Target 1 face-up monster on the field; change that target to face-down Defense Position.


                                                                                            UR Rarity
                                                                                            Book of Moon
                                                                                            UR Rarity
                                                                                            Book of Moon
                                                                                            Book of Moon
                                                                                            Spell Quick
                                                                                            Book of Moon

                                                                                              Target 1 face-up monster on the field; change that target to face-down Defense Position.


                                                                                              UR Rarity
                                                                                              Forbidden Lance
                                                                                              UR Rarity
                                                                                              Forbidden Lance
                                                                                              Forbidden Lance
                                                                                              Spell Quick
                                                                                              Forbidden Lance

                                                                                                Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spells/Traps.


                                                                                                UR Rarity
                                                                                                Forbidden Lance
                                                                                                UR Rarity
                                                                                                Forbidden Lance
                                                                                                Forbidden Lance
                                                                                                Spell Quick
                                                                                                Forbidden Lance

                                                                                                  Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spells/Traps.


                                                                                                  UR Rarity
                                                                                                  Reinforcement of the Army
                                                                                                  UR Rarity
                                                                                                  Reinforcement of the Army
                                                                                                  Reinforcement of the Army
                                                                                                  Spell Normal
                                                                                                  Reinforcement of the Army

                                                                                                    Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                                                                                                    UR Rarity
                                                                                                    Compulsory Evacuation Device
                                                                                                    UR Rarity
                                                                                                    Compulsory Evacuation Device
                                                                                                    Compulsory Evacuation Device
                                                                                                    Trap Normal
                                                                                                    Compulsory Evacuation Device

                                                                                                      Target 1 monster on the field; return that target to the hand.


                                                                                                      UR Rarity
                                                                                                      Paleozoic Canadia
                                                                                                      UR Rarity
                                                                                                      Paleozoic Canadia
                                                                                                      Paleozoic Canadia
                                                                                                      Trap Normal
                                                                                                      Paleozoic Canadia

                                                                                                        Target 1 face-up monster your opponent controls; change it to face-down Defense Position. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                                                                                                        UR Rarity
                                                                                                        Paleozoic Canadia
                                                                                                        UR Rarity
                                                                                                        Paleozoic Canadia
                                                                                                        Paleozoic Canadia
                                                                                                        Trap Normal
                                                                                                        Paleozoic Canadia

                                                                                                          Target 1 face-up monster your opponent controls; change it to face-down Defense Position. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                                                                                                          UR Rarity
                                                                                                          Phantom Knights' Wing
                                                                                                          UR Rarity
                                                                                                          Phantom Knights' Wing
                                                                                                          Phantom Knights' Wing
                                                                                                          Trap Normal
                                                                                                          Phantom Knights' Wing

                                                                                                            Target 1 face-up monster on the field; it gains 500 ATK, also the first time that target would be destroyed by battle or card effect this turn, it is not destroyed. You can banish this card from your GY, then target 1 "The Phantom Knights" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Phantom Knights' Wing" once per turn.


                                                                                                            UR Rarity
                                                                                                            Dante, Traveler of the Burning Abyss
                                                                                                            UR Rarity
                                                                                                            Dante, Traveler of the Burning Abyss
                                                                                                            Dante, Traveler of the Burning Abyss
                                                                                                            LIGHT
                                                                                                            Dante, Traveler of the Burning Abyss
                                                                                                            • ATK:

                                                                                                            • 1000

                                                                                                            • DEF:

                                                                                                            • 2500


                                                                                                            2 Level 3 monsters Once per turn: You can detach 1 material from this card and choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; until the end of this turn, this card gains 500 ATK for each card sent to the GY this way. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card is sent to the GY: You can target 1 "Burning Abyss" card in your GY, except this card; add it to your hand.


                                                                                                            UR Rarity
                                                                                                            Dark Rebellion Xyz Dragon
                                                                                                            UR Rarity
                                                                                                            Dark Rebellion Xyz Dragon
                                                                                                            Dark Rebellion Xyz Dragon
                                                                                                            DARK
                                                                                                            Dark Rebellion Xyz Dragon
                                                                                                            • ATK:

                                                                                                            • 2500

                                                                                                            • DEF:

                                                                                                            • 2000


                                                                                                            2 Level 4 monsters You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.


                                                                                                            UR Rarity
                                                                                                            Leviair the Sea Dragon
                                                                                                            UR Rarity
                                                                                                            Leviair the Sea Dragon
                                                                                                            Leviair the Sea Dragon
                                                                                                            WIND
                                                                                                            Leviair the Sea Dragon
                                                                                                            • ATK:

                                                                                                            • 1800

                                                                                                            • DEF:

                                                                                                            • 1600


                                                                                                            2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 banished Level 4 or lower monster; Special Summon that target to your field.


                                                                                                            UR Rarity
                                                                                                            Number 47: Nightmare Shark
                                                                                                            UR Rarity
                                                                                                            Number 47: Nightmare Shark
                                                                                                            Number 47: Nightmare Shark
                                                                                                            WATER
                                                                                                            Number 47: Nightmare Shark
                                                                                                            • ATK:

                                                                                                            • 2000

                                                                                                            • DEF:

                                                                                                            • 2000


                                                                                                            2 Level 3 monsters When this card is Special Summoned: You can attach 1 Level 3 WATER monster from your hand or your side of the field to this card as an Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 WATER monster you control; this turn, that monster can attack your opponent directly, also other monsters cannot attack.


                                                                                                            SR Rarity
                                                                                                            Number 70: Malevolent Sin
                                                                                                            SR Rarity
                                                                                                            Number 70: Malevolent Sin
                                                                                                            Number 70: Malevolent Sin
                                                                                                            DARK
                                                                                                            Number 70: Malevolent Sin
                                                                                                            • ATK:

                                                                                                            • 2400

                                                                                                            • DEF:

                                                                                                            • 1200


                                                                                                            2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.


                                                                                                            SR Rarity
                                                                                                            The Phantom Knights of Break Sword
                                                                                                            SR Rarity
                                                                                                            The Phantom Knights of Break Sword
                                                                                                            The Phantom Knights of Break Sword
                                                                                                            DARK
                                                                                                            The Phantom Knights of Break Sword
                                                                                                            • ATK:

                                                                                                            • 2000

                                                                                                            • DEF:

                                                                                                            • 1000


                                                                                                            2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your GY; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.


                                                                                                            SR Rarity
                                                                                                            The Phantom Knights of Break Sword
                                                                                                            SR Rarity
                                                                                                            The Phantom Knights of Break Sword
                                                                                                            The Phantom Knights of Break Sword
                                                                                                            DARK
                                                                                                            The Phantom Knights of Break Sword
                                                                                                            • ATK:

                                                                                                            • 2000

                                                                                                            • DEF:

                                                                                                            • 1000


                                                                                                            2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your GY; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.


                                                                                                            SR Rarity
                                                                                                            The Phantom Knights of Break Sword
                                                                                                            SR Rarity
                                                                                                            The Phantom Knights of Break Sword
                                                                                                            The Phantom Knights of Break Sword
                                                                                                            DARK
                                                                                                            The Phantom Knights of Break Sword
                                                                                                            • ATK:

                                                                                                            • 2000

                                                                                                            • DEF:

                                                                                                            • 1000


                                                                                                            2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your GY; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.


                                                                                                            6/Hạng 6

                                                                                                            Kuroko Guen (02146753)
                                                                                                            Ultimate Dragons

                                                                                                            Need 12 UR

                                                                                                            UR Rarity
                                                                                                            Blue-Eyes Alternative White Dragon1 card
                                                                                                            UR Rarity
                                                                                                            Blue-Eyes Spirit Dragon1 card
                                                                                                            UR Rarity
                                                                                                            Vermillion Dragon Mech1 card
                                                                                                            UR Rarity
                                                                                                            The White Stone of Ancients3 card
                                                                                                            UR Rarity
                                                                                                            Hieratic Sun Dragon Overlord of Heliopolis1 card
                                                                                                            UR Rarity
                                                                                                            Thunder End Dragon1 card
                                                                                                            UR Rarity
                                                                                                            Cards of Consonance3 card
                                                                                                            UR Rarity
                                                                                                            Raigeki Break1 card

                                                                                                            Main: 20 Extra: 8

                                                                                                            UR Rarity
                                                                                                            Blue-Eyes Alternative White Dragon
                                                                                                            UR Rarity
                                                                                                            Blue-Eyes Alternative White Dragon
                                                                                                            Blue-Eyes Alternative White Dragon
                                                                                                            LIGHT 8
                                                                                                            Blue-Eyes Alternative White Dragon
                                                                                                            • ATK:

                                                                                                            • 3000

                                                                                                            • DEF:

                                                                                                            • 2500


                                                                                                            Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by revealing "Blue-Eyes White Dragon" in your hand. You can only Special Summon "Blue-Eyes Alternative White Dragon" once per turn this way. This card's name becomes "Blue-Eyes White Dragon" while it is on the field or in the Graveyard. Once per turn: You can target 1 monster your opponent controls; destroy it. This card cannot attack the turn this effect is activated.


                                                                                                            SR Rarity
                                                                                                            Dragon Spirit of White
                                                                                                            SR Rarity
                                                                                                            Dragon Spirit of White
                                                                                                            Dragon Spirit of White
                                                                                                            LIGHT 8
                                                                                                            Dragon Spirit of White
                                                                                                            • ATK:

                                                                                                            • 2500

                                                                                                            • DEF:

                                                                                                            • 2000


                                                                                                            (This card is always treated as a "Blue-Eyes" card.) This card is treated as a Normal Monster while in the hand or GY. When this card is Normal or Special Summoned: You can target 1 Spell/Trap your opponent controls; banish it. If your opponent controls a monster (Quick Effect): You can Tribute this card; Special Summon 1 "Blue-Eyes White Dragon" from your hand.


                                                                                                            SR Rarity
                                                                                                            Blue-Eyes White Dragon
                                                                                                            SR Rarity
                                                                                                            Blue-Eyes White Dragon
                                                                                                            Blue-Eyes White Dragon
                                                                                                            LIGHT 8
                                                                                                            Blue-Eyes White Dragon
                                                                                                            • ATK:

                                                                                                            • 3000

                                                                                                            • DEF:

                                                                                                            • 2500


                                                                                                            This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


                                                                                                            SR Rarity
                                                                                                            Blue-Eyes White Dragon
                                                                                                            SR Rarity
                                                                                                            Blue-Eyes White Dragon
                                                                                                            Blue-Eyes White Dragon
                                                                                                            LIGHT 8
                                                                                                            Blue-Eyes White Dragon
                                                                                                            • ATK:

                                                                                                            • 3000

                                                                                                            • DEF:

                                                                                                            • 2500


                                                                                                            This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


                                                                                                            SR Rarity
                                                                                                            Blue-Eyes White Dragon
                                                                                                            SR Rarity
                                                                                                            Blue-Eyes White Dragon
                                                                                                            Blue-Eyes White Dragon
                                                                                                            LIGHT 8
                                                                                                            Blue-Eyes White Dragon
                                                                                                            • ATK:

                                                                                                            • 3000

                                                                                                            • DEF:

                                                                                                            • 2500


                                                                                                            This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


                                                                                                            SR Rarity
                                                                                                            Sage with Eyes of Blue
                                                                                                            SR Rarity
                                                                                                            Sage with Eyes of Blue
                                                                                                            Sage with Eyes of Blue
                                                                                                            LIGHT 1
                                                                                                            Sage with Eyes of Blue
                                                                                                            • ATK:

                                                                                                            • 0

                                                                                                            • DEF:

                                                                                                            • 1500


                                                                                                            When this card is Normal Summoned: You can add 1 Level 1 LIGHT Tuner from your Deck to your hand, except "Sage with Eyes of Blue". You can discard this card, then target 1 Effect Monster you control; send it to the GY, and if you do, Special Summon 1 "Blue-Eyes" monster from your Deck. You can only use this effect of "Sage with Eyes of Blue" once per turn.


                                                                                                            SR Rarity
                                                                                                            Sage with Eyes of Blue
                                                                                                            SR Rarity
                                                                                                            Sage with Eyes of Blue
                                                                                                            Sage with Eyes of Blue
                                                                                                            LIGHT 1
                                                                                                            Sage with Eyes of Blue
                                                                                                            • ATK:

                                                                                                            • 0

                                                                                                            • DEF:

                                                                                                            • 1500


                                                                                                            When this card is Normal Summoned: You can add 1 Level 1 LIGHT Tuner from your Deck to your hand, except "Sage with Eyes of Blue". You can discard this card, then target 1 Effect Monster you control; send it to the GY, and if you do, Special Summon 1 "Blue-Eyes" monster from your Deck. You can only use this effect of "Sage with Eyes of Blue" once per turn.


                                                                                                            SR Rarity
                                                                                                            Sage with Eyes of Blue
                                                                                                            SR Rarity
                                                                                                            Sage with Eyes of Blue
                                                                                                            Sage with Eyes of Blue
                                                                                                            LIGHT 1
                                                                                                            Sage with Eyes of Blue
                                                                                                            • ATK:

                                                                                                            • 0

                                                                                                            • DEF:

                                                                                                            • 1500


                                                                                                            When this card is Normal Summoned: You can add 1 Level 1 LIGHT Tuner from your Deck to your hand, except "Sage with Eyes of Blue". You can discard this card, then target 1 Effect Monster you control; send it to the GY, and if you do, Special Summon 1 "Blue-Eyes" monster from your Deck. You can only use this effect of "Sage with Eyes of Blue" once per turn.


                                                                                                            UR Rarity
                                                                                                            The White Stone of Ancients
                                                                                                            UR Rarity
                                                                                                            The White Stone of Ancients
                                                                                                            The White Stone of Ancients
                                                                                                            LIGHT 1
                                                                                                            The White Stone of Ancients
                                                                                                            • ATK:

                                                                                                            • 600

                                                                                                            • DEF:

                                                                                                            • 500


                                                                                                            Once per turn, during the End Phase, if this card is in the GY because it was sent there this turn: You can Special Summon 1 "Blue-Eyes" monster from your Deck. You can banish this card from your GY, then target 1 "Blue-Eyes" monster in your GY; add it to your hand. You can only use this effect of "The White Stone of Ancients" once per turn.


                                                                                                            UR Rarity
                                                                                                            The White Stone of Ancients
                                                                                                            UR Rarity
                                                                                                            The White Stone of Ancients
                                                                                                            The White Stone of Ancients
                                                                                                            LIGHT 1
                                                                                                            The White Stone of Ancients
                                                                                                            • ATK:

                                                                                                            • 600

                                                                                                            • DEF:

                                                                                                            • 500


                                                                                                            Once per turn, during the End Phase, if this card is in the GY because it was sent there this turn: You can Special Summon 1 "Blue-Eyes" monster from your Deck. You can banish this card from your GY, then target 1 "Blue-Eyes" monster in your GY; add it to your hand. You can only use this effect of "The White Stone of Ancients" once per turn.


                                                                                                            UR Rarity
                                                                                                            The White Stone of Ancients
                                                                                                            UR Rarity
                                                                                                            The White Stone of Ancients
                                                                                                            The White Stone of Ancients
                                                                                                            LIGHT 1
                                                                                                            The White Stone of Ancients
                                                                                                            • ATK:

                                                                                                            • 600

                                                                                                            • DEF:

                                                                                                            • 500


                                                                                                            Once per turn, during the End Phase, if this card is in the GY because it was sent there this turn: You can Special Summon 1 "Blue-Eyes" monster from your Deck. You can banish this card from your GY, then target 1 "Blue-Eyes" monster in your GY; add it to your hand. You can only use this effect of "The White Stone of Ancients" once per turn.


                                                                                                            R Rarity
                                                                                                            Ancient Rules
                                                                                                            R Rarity
                                                                                                            Ancient Rules
                                                                                                            Ancient Rules
                                                                                                            Spell Normal
                                                                                                            Ancient Rules

                                                                                                              Special Summon 1 Level 5 or higher Normal Monster from your hand.


                                                                                                              R Rarity
                                                                                                              Ancient Rules
                                                                                                              R Rarity
                                                                                                              Ancient Rules
                                                                                                              Ancient Rules
                                                                                                              Spell Normal
                                                                                                              Ancient Rules

                                                                                                                Special Summon 1 Level 5 or higher Normal Monster from your hand.


                                                                                                                UR Rarity
                                                                                                                Cards of Consonance
                                                                                                                UR Rarity
                                                                                                                Cards of Consonance
                                                                                                                Cards of Consonance
                                                                                                                Spell Normal
                                                                                                                Cards of Consonance

                                                                                                                  Discard 1 Dragon Tuner with 1000 or less ATK; draw 2 cards.


                                                                                                                  UR Rarity
                                                                                                                  Cards of Consonance
                                                                                                                  UR Rarity
                                                                                                                  Cards of Consonance
                                                                                                                  Cards of Consonance
                                                                                                                  Spell Normal
                                                                                                                  Cards of Consonance

                                                                                                                    Discard 1 Dragon Tuner with 1000 or less ATK; draw 2 cards.


                                                                                                                    UR Rarity
                                                                                                                    Cards of Consonance
                                                                                                                    UR Rarity
                                                                                                                    Cards of Consonance
                                                                                                                    Cards of Consonance
                                                                                                                    Spell Normal
                                                                                                                    Cards of Consonance

                                                                                                                      Discard 1 Dragon Tuner with 1000 or less ATK; draw 2 cards.


                                                                                                                      SR Rarity
                                                                                                                      The Melody of Awakening Dragon
                                                                                                                      SR Rarity
                                                                                                                      The Melody of Awakening Dragon
                                                                                                                      The Melody of Awakening Dragon
                                                                                                                      Spell Normal
                                                                                                                      The Melody of Awakening Dragon

                                                                                                                        Discard 1 card; add up to 2 Dragon monsters with 3000 or more ATK and 2500 or less DEF from your Deck to your hand.


                                                                                                                        SR Rarity
                                                                                                                        Karma Cut
                                                                                                                        SR Rarity
                                                                                                                        Karma Cut
                                                                                                                        Karma Cut
                                                                                                                        Trap Normal
                                                                                                                        Karma Cut

                                                                                                                          Discard 1 card, then target 1 face-up monster your opponent controls; banish that target, then banish all cards with the same name as that monster from your opponent's Graveyard.


                                                                                                                          SR Rarity
                                                                                                                          Karma Cut
                                                                                                                          SR Rarity
                                                                                                                          Karma Cut
                                                                                                                          Karma Cut
                                                                                                                          Trap Normal
                                                                                                                          Karma Cut

                                                                                                                            Discard 1 card, then target 1 face-up monster your opponent controls; banish that target, then banish all cards with the same name as that monster from your opponent's Graveyard.


                                                                                                                            UR Rarity
                                                                                                                            Raigeki Break
                                                                                                                            UR Rarity
                                                                                                                            Raigeki Break
                                                                                                                            Raigeki Break
                                                                                                                            Trap Normal
                                                                                                                            Raigeki Break

                                                                                                                              Discard 1 card, then target 1 card on the field; destroy it.


                                                                                                                              SR Rarity
                                                                                                                              Azure-Eyes Silver Dragon
                                                                                                                              SR Rarity
                                                                                                                              Azure-Eyes Silver Dragon
                                                                                                                              Azure-Eyes Silver Dragon
                                                                                                                              LIGHT 9
                                                                                                                              Azure-Eyes Silver Dragon
                                                                                                                              • ATK:

                                                                                                                              • 2500

                                                                                                                              • DEF:

                                                                                                                              • 3000


                                                                                                                              1 Tuner + 1+ non-Tuner Normal Monsters If this card is Special Summoned: Until the end of the next turn, neither player can target Dragon monsters you currently control with card effects, also they cannot be destroyed by card effects. Once per turn, during your Standby Phase: You can target 1 Normal Monster in your GY; Special Summon it.


                                                                                                                              UR Rarity
                                                                                                                              Blue-Eyes Spirit Dragon
                                                                                                                              UR Rarity
                                                                                                                              Blue-Eyes Spirit Dragon
                                                                                                                              Blue-Eyes Spirit Dragon
                                                                                                                              LIGHT 9
                                                                                                                              Blue-Eyes Spirit Dragon
                                                                                                                              • ATK:

                                                                                                                              • 2500

                                                                                                                              • DEF:

                                                                                                                              • 3000


                                                                                                                              1 Tuner + 1 or more non-Tuner "Blue-Eyes" monsters Neither player can Special Summon 2 or more monsters at the same time. Once per turn, during either player's turn, when an effect of a card in the Graveyard is activated: You can negate the activation. During either player's turn: You can Tribute this Synchro Summoned card; Special Summon 1 LIGHT Dragon-Type Synchro Monster from your Extra Deck in Defense Position, except "Blue-Eyes Spirit Dragon", but destroy it during the End Phase of this turn.


                                                                                                                              UR Rarity
                                                                                                                              Vermillion Dragon Mech
                                                                                                                              UR Rarity
                                                                                                                              Vermillion Dragon Mech
                                                                                                                              Vermillion Dragon Mech
                                                                                                                              FIRE 9
                                                                                                                              Vermillion Dragon Mech
                                                                                                                              • ATK:

                                                                                                                              • 2700

                                                                                                                              • DEF:

                                                                                                                              • 1800


                                                                                                                              1 Tuner + 1+ non-Tuner monsters Once per turn: You can banish 1 Tuner from your hand, GY, or face-up field, then target 1 card on the field; destroy it. If this Synchro Summoned card is destroyed by card effect and sent to the GY: You can target 1 of your banished Tuners; add it to your hand.


                                                                                                                              UR Rarity
                                                                                                                              Hieratic Sun Dragon Overlord of Heliopolis
                                                                                                                              UR Rarity
                                                                                                                              Hieratic Sun Dragon Overlord of Heliopolis
                                                                                                                              Hieratic Sun Dragon Overlord of Heliopolis
                                                                                                                              LIGHT
                                                                                                                              Hieratic Sun Dragon Overlord of Heliopolis
                                                                                                                              • ATK:

                                                                                                                              • 3000

                                                                                                                              • DEF:

                                                                                                                              • 2400


                                                                                                                              2 Level 8 monsters Once per turn: You can detach 1 Xyz Material from this card; Tribute any number of monsters from your hand and/or your side of the field (minimum 1), then destroy an equal number of cards on the field.


                                                                                                                              SR Rarity
                                                                                                                              Number 46: Dragluon
                                                                                                                              SR Rarity
                                                                                                                              Number 46: Dragluon
                                                                                                                              Number 46: Dragluon
                                                                                                                              LIGHT
                                                                                                                              Number 46: Dragluon
                                                                                                                              • ATK:

                                                                                                                              • 3000

                                                                                                                              • DEF:

                                                                                                                              • 3000


                                                                                                                              2 Level 8 Dragon-Type monsters Once per turn, if you control no other monsters: You can detach 1 Xyz Material from this card, then activate 1 of these effects. ● Special Summon 1 Dragon-Type monster from your hand. ● Target 1 Dragon-Type monster your opponent controls; take control of that target. ● Dragon-Type monsters your opponent controls cannot activate their effects until the end of your opponent's turn.


                                                                                                                              R Rarity
                                                                                                                              Number 68: Sanaphond the Sky Prison
                                                                                                                              R Rarity
                                                                                                                              Number 68: Sanaphond the Sky Prison
                                                                                                                              Number 68: Sanaphond the Sky Prison
                                                                                                                              DARK
                                                                                                                              Number 68: Sanaphond the Sky Prison
                                                                                                                              • ATK:

                                                                                                                              • 2100

                                                                                                                              • DEF:

                                                                                                                              • 2700


                                                                                                                              2 Level 8 monsters Gains 100 ATK and DEF for each monster in the GYs. Once per turn: You can detach 1 material from this card; until the end of your opponent's next turn, this card cannot be destroyed by card effects, also neither player can Special Summon monsters from the GYs.


                                                                                                                              SR Rarity
                                                                                                                              Sylvan Princessprite
                                                                                                                              SR Rarity
                                                                                                                              Sylvan Princessprite
                                                                                                                              Sylvan Princessprite
                                                                                                                              LIGHT
                                                                                                                              Sylvan Princessprite
                                                                                                                              • ATK:

                                                                                                                              • 1800

                                                                                                                              • DEF:

                                                                                                                              • 100


                                                                                                                              2 Level 1 monsters You can detach 1 Xyz Material from this card; excavate the top card of your Deck, and if it is a Spell/Trap, add it to your hand. Otherwise, send it to the GY. You can send 1 other Plant monster from your hand or face-up from your field to the GY, then target 1 "Sylvan" monster in your GY; Special Summon it. You can only use each effect of "Sylvan Princessprite" once per turn.


                                                                                                                              UR Rarity
                                                                                                                              Thunder End Dragon
                                                                                                                              UR Rarity
                                                                                                                              Thunder End Dragon
                                                                                                                              Thunder End Dragon
                                                                                                                              LIGHT
                                                                                                                              Thunder End Dragon
                                                                                                                              • ATK:

                                                                                                                              • 3000

                                                                                                                              • DEF:

                                                                                                                              • 2000


                                                                                                                              2 Level 8 Normal Monsters Once per turn: You can detach 1 Xyz Material from this card; destroy all other monsters on the field.


                                                                                                                              7/Hạng 7

                                                                                                                              quoctuan2003 (57034162)
                                                                                                                              Labyrinth Builder

                                                                                                                              Need 5 UR

                                                                                                                              UR Rarity
                                                                                                                              D.D. Crow
                                                                                                                              UR Rarity
                                                                                                                              Ningirsu the World Chalice Warrior
                                                                                                                              UR Rarity
                                                                                                                              Book of Moon
                                                                                                                              UR Rarity
                                                                                                                              Galaxy Cyclone
                                                                                                                              UR Rarity
                                                                                                                              Monster Reborn

                                                                                                                              Main: 20 Extra: 8

                                                                                                                              UR Rarity
                                                                                                                              D.D. Crow
                                                                                                                              UR Rarity
                                                                                                                              D.D. Crow
                                                                                                                              D.D. Crow
                                                                                                                              DARK 1
                                                                                                                              D.D. Crow
                                                                                                                              • ATK:

                                                                                                                              • 100

                                                                                                                              • DEF:

                                                                                                                              • 100


                                                                                                                              (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


                                                                                                                              N Rarity
                                                                                                                              Lee the World Chalice Fairy
                                                                                                                              N Rarity
                                                                                                                              Lee the World Chalice Fairy
                                                                                                                              Lee the World Chalice Fairy
                                                                                                                              LIGHT 2
                                                                                                                              Lee the World Chalice Fairy
                                                                                                                              • ATK:

                                                                                                                              • 100

                                                                                                                              • DEF:

                                                                                                                              • 2000


                                                                                                                              If this card is Normal or Special Summoned: You can add 1 "World Chalice" monster from your Deck to your hand. If this card is in your GY: You can send 1 monster from your hand or field to the GY; add this card to your hand. You can only use each effect of "Lee the World Chalice Fairy" once per turn.


                                                                                                                              N Rarity
                                                                                                                              Lee the World Chalice Fairy
                                                                                                                              N Rarity
                                                                                                                              Lee the World Chalice Fairy
                                                                                                                              Lee the World Chalice Fairy
                                                                                                                              LIGHT 2
                                                                                                                              Lee the World Chalice Fairy
                                                                                                                              • ATK:

                                                                                                                              • 100

                                                                                                                              • DEF:

                                                                                                                              • 2000


                                                                                                                              If this card is Normal or Special Summoned: You can add 1 "World Chalice" monster from your Deck to your hand. If this card is in your GY: You can send 1 monster from your hand or field to the GY; add this card to your hand. You can only use each effect of "Lee the World Chalice Fairy" once per turn.


                                                                                                                              N Rarity
                                                                                                                              Lee the World Chalice Fairy
                                                                                                                              N Rarity
                                                                                                                              Lee the World Chalice Fairy
                                                                                                                              Lee the World Chalice Fairy
                                                                                                                              LIGHT 2
                                                                                                                              Lee the World Chalice Fairy
                                                                                                                              • ATK:

                                                                                                                              • 100

                                                                                                                              • DEF:

                                                                                                                              • 2000


                                                                                                                              If this card is Normal or Special Summoned: You can add 1 "World Chalice" monster from your Deck to your hand. If this card is in your GY: You can send 1 monster from your hand or field to the GY; add this card to your hand. You can only use each effect of "Lee the World Chalice Fairy" once per turn.


                                                                                                                              SR Rarity
                                                                                                                              Overdrive Teleporter
                                                                                                                              SR Rarity
                                                                                                                              Overdrive Teleporter
                                                                                                                              Overdrive Teleporter
                                                                                                                              LIGHT 6
                                                                                                                              Overdrive Teleporter
                                                                                                                              • ATK:

                                                                                                                              • 2100

                                                                                                                              • DEF:

                                                                                                                              • 1200


                                                                                                                              This card cannot be Special Summoned. You can pay 2000 Life Points to Special Summon 2 Level 3 Psychic-Type monsters from your Deck. This effect can only be used once while this card is face-up on the field.


                                                                                                                              R Rarity
                                                                                                                              World Chalice Guardragon
                                                                                                                              R Rarity
                                                                                                                              World Chalice Guardragon
                                                                                                                              World Chalice Guardragon
                                                                                                                              WIND 1
                                                                                                                              World Chalice Guardragon
                                                                                                                              • ATK:

                                                                                                                              • 400

                                                                                                                              • DEF:

                                                                                                                              • 400


                                                                                                                              When a card or effect is activated that targets your linked monster (Quick Effect): You can send this card from your hand or field to the GY; negate the activation, and if you do, destroy that card. You can banish this card from your GY, then target 1 Normal Monster in your GY; Special Summon it in Defense Position to your zone a Link Monster points to. You can only use this effect of "World Chalice Guardragon" once per turn.


                                                                                                                              R Rarity
                                                                                                                              World Chalice Guardragon
                                                                                                                              R Rarity
                                                                                                                              World Chalice Guardragon
                                                                                                                              World Chalice Guardragon
                                                                                                                              WIND 1
                                                                                                                              World Chalice Guardragon
                                                                                                                              • ATK:

                                                                                                                              • 400

                                                                                                                              • DEF:

                                                                                                                              • 400


                                                                                                                              When a card or effect is activated that targets your linked monster (Quick Effect): You can send this card from your hand or field to the GY; negate the activation, and if you do, destroy that card. You can banish this card from your GY, then target 1 Normal Monster in your GY; Special Summon it in Defense Position to your zone a Link Monster points to. You can only use this effect of "World Chalice Guardragon" once per turn.


                                                                                                                              N Rarity
                                                                                                                              World Legacy - "World Chalice"
                                                                                                                              N Rarity
                                                                                                                              World Legacy - "World Chalice"
                                                                                                                              World Legacy - "World Chalice"
                                                                                                                              DARK 5
                                                                                                                              World Legacy - "World Chalice"
                                                                                                                              • ATK:

                                                                                                                              • 0

                                                                                                                              • DEF:

                                                                                                                              • 0


                                                                                                                              If a monster(s) is Special Summoned from the Extra Deck (except during the Damage Step): You can Tribute this card; send that monster(s) to the GY. You can only use each of the following effects of "World Legacy - "World Chalice"" once per turn. ● If this face-up Normal Summoned/Set card leaves the field: You can Special Summon 2 "World Chalice" monsters from your Deck, except "World Legacy - "World Chalice"". ● During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "World Legacy" card from your Deck to your hand.


                                                                                                                              N Rarity
                                                                                                                              World Legacy - "World Chalice"
                                                                                                                              N Rarity
                                                                                                                              World Legacy - "World Chalice"
                                                                                                                              World Legacy - "World Chalice"
                                                                                                                              DARK 5
                                                                                                                              World Legacy - "World Chalice"
                                                                                                                              • ATK:

                                                                                                                              • 0

                                                                                                                              • DEF:

                                                                                                                              • 0


                                                                                                                              If a monster(s) is Special Summoned from the Extra Deck (except during the Damage Step): You can Tribute this card; send that monster(s) to the GY. You can only use each of the following effects of "World Legacy - "World Chalice"" once per turn. ● If this face-up Normal Summoned/Set card leaves the field: You can Special Summon 2 "World Chalice" monsters from your Deck, except "World Legacy - "World Chalice"". ● During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "World Legacy" card from your Deck to your hand.


                                                                                                                              N Rarity
                                                                                                                              World Legacy - "World Chalice"
                                                                                                                              N Rarity
                                                                                                                              World Legacy - "World Chalice"
                                                                                                                              World Legacy - "World Chalice"
                                                                                                                              DARK 5
                                                                                                                              World Legacy - "World Chalice"
                                                                                                                              • ATK:

                                                                                                                              • 0

                                                                                                                              • DEF:

                                                                                                                              • 0


                                                                                                                              If a monster(s) is Special Summoned from the Extra Deck (except during the Damage Step): You can Tribute this card; send that monster(s) to the GY. You can only use each of the following effects of "World Legacy - "World Chalice"" once per turn. ● If this face-up Normal Summoned/Set card leaves the field: You can Special Summon 2 "World Chalice" monsters from your Deck, except "World Legacy - "World Chalice"". ● During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "World Legacy" card from your Deck to your hand.


                                                                                                                              N Rarity
                                                                                                                              World Legacy Guardragon Mardark
                                                                                                                              N Rarity
                                                                                                                              World Legacy Guardragon Mardark
                                                                                                                              World Legacy Guardragon Mardark
                                                                                                                              WIND 9
                                                                                                                              World Legacy Guardragon Mardark
                                                                                                                              • ATK:

                                                                                                                              • 2600

                                                                                                                              • DEF:

                                                                                                                              • 3000


                                                                                                                              All monsters your opponent controls lose 500 ATK/DEF for each Dragon monster you control. You can only use each of the following effects of "World Legacy Guardragon Mardark" once per turn. ● You can banish 2 Normal Monsters from your hand or GY; Special Summon this card from your hand. ● If this card on the field is destroyed by battle or card effect: You can add, from your GY to your hand, 1 Level 9 monster with a different original Type and Attribute than this card.


                                                                                                                              N Rarity
                                                                                                                              Chosen by the World Chalice
                                                                                                                              N Rarity
                                                                                                                              Chosen by the World Chalice
                                                                                                                              Chosen by the World Chalice
                                                                                                                              FIRE 3
                                                                                                                              Chosen by the World Chalice
                                                                                                                              • ATK:

                                                                                                                              • 1600

                                                                                                                              • DEF:

                                                                                                                              • 0


                                                                                                                              Inspired by the World Hero legends he heard as a boy, this crusader adds a piece to his armor from every Mekkstrosity he destroys. He has set out on a quest from Fairy Lee to recover the Seven World Legacies and save their world.


                                                                                                                              N Rarity
                                                                                                                              Chosen by the World Chalice
                                                                                                                              N Rarity
                                                                                                                              Chosen by the World Chalice
                                                                                                                              Chosen by the World Chalice
                                                                                                                              FIRE 3
                                                                                                                              Chosen by the World Chalice
                                                                                                                              • ATK:

                                                                                                                              • 1600

                                                                                                                              • DEF:

                                                                                                                              • 0


                                                                                                                              Inspired by the World Hero legends he heard as a boy, this crusader adds a piece to his armor from every Mekkstrosity he destroys. He has set out on a quest from Fairy Lee to recover the Seven World Legacies and save their world.


                                                                                                                              N Rarity
                                                                                                                              Chosen by the World Chalice
                                                                                                                              N Rarity
                                                                                                                              Chosen by the World Chalice
                                                                                                                              Chosen by the World Chalice
                                                                                                                              FIRE 3
                                                                                                                              Chosen by the World Chalice
                                                                                                                              • ATK:

                                                                                                                              • 1600

                                                                                                                              • DEF:

                                                                                                                              • 0


                                                                                                                              Inspired by the World Hero legends he heard as a boy, this crusader adds a piece to his armor from every Mekkstrosity he destroys. He has set out on a quest from Fairy Lee to recover the Seven World Legacies and save their world.


                                                                                                                              UR Rarity
                                                                                                                              Book of Moon
                                                                                                                              UR Rarity
                                                                                                                              Book of Moon
                                                                                                                              Book of Moon
                                                                                                                              Spell Quick
                                                                                                                              Book of Moon

                                                                                                                                Target 1 face-up monster on the field; change that target to face-down Defense Position.


                                                                                                                                SR Rarity
                                                                                                                                Enemy Controller
                                                                                                                                SR Rarity
                                                                                                                                Enemy Controller
                                                                                                                                Enemy Controller
                                                                                                                                Spell Quick
                                                                                                                                Enemy Controller

                                                                                                                                  Activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target's battle position. ● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.


                                                                                                                                  UR Rarity
                                                                                                                                  Galaxy Cyclone
                                                                                                                                  UR Rarity
                                                                                                                                  Galaxy Cyclone
                                                                                                                                  Galaxy Cyclone
                                                                                                                                  Spell Normal
                                                                                                                                  Galaxy Cyclone

                                                                                                                                    Target 1 Set Spell/Trap on the field; destroy it. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up Spell/Trap on the field; destroy it. You can only use this effect of "Galaxy Cyclone" once per turn.


                                                                                                                                    UR Rarity
                                                                                                                                    Monster Reborn
                                                                                                                                    UR Rarity
                                                                                                                                    Monster Reborn
                                                                                                                                    Monster Reborn
                                                                                                                                    Spell Normal
                                                                                                                                    Monster Reborn

                                                                                                                                      Target 1 monster in either GY; Special Summon it.




                                                                                                                                      Tag(s):

                                                                                                                                      R Rarity
                                                                                                                                      World Legacy's Heart
                                                                                                                                      R Rarity
                                                                                                                                      World Legacy's Heart
                                                                                                                                      World Legacy's Heart
                                                                                                                                      Spell Normal
                                                                                                                                      World Legacy's Heart

                                                                                                                                        Target 2 "World Chalice" monsters in your GY with different names; add them to your hand. If your linked Link Monster would be destroyed by battle, you can banish this card from your GY instead. You can only activate 1 "World Legacy's Heart" per turn.


                                                                                                                                        SR Rarity
                                                                                                                                        Treacherous Trap Hole
                                                                                                                                        SR Rarity
                                                                                                                                        Treacherous Trap Hole
                                                                                                                                        Treacherous Trap Hole
                                                                                                                                        Trap Normal
                                                                                                                                        Treacherous Trap Hole

                                                                                                                                          If you have no Trap Cards in your Graveyard: Target 2 monsters on the field; destroy those targets.


                                                                                                                                          R Rarity
                                                                                                                                          Auram the World Chalice Blademaster
                                                                                                                                          R Rarity
                                                                                                                                          Auram the World Chalice Blademaster
                                                                                                                                          Auram the World Chalice Blademaster
                                                                                                                                          FIRE
                                                                                                                                          Auram the World Chalice Blademaster
                                                                                                                                          • ATK:

                                                                                                                                          • 2000

                                                                                                                                          • LINK-2

                                                                                                                                          Link Arrow:

                                                                                                                                          Bottom-Left

                                                                                                                                          Bottom-Right


                                                                                                                                          2 "World Chalice" monsters Gains 300 ATK for each "World Legacy" monster in your GY with a different name. You can Tribute 1 "World Chalice" monster this card points to, then target 1 other monster in your GY; Special Summon it to your zone this card points to. You can only use this effect of "Auram the World Chalice Blademaster" once per turn. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.


                                                                                                                                          R Rarity
                                                                                                                                          Auram the World Chalice Blademaster
                                                                                                                                          R Rarity
                                                                                                                                          Auram the World Chalice Blademaster
                                                                                                                                          Auram the World Chalice Blademaster
                                                                                                                                          FIRE
                                                                                                                                          Auram the World Chalice Blademaster
                                                                                                                                          • ATK:

                                                                                                                                          • 2000

                                                                                                                                          • LINK-2

                                                                                                                                          Link Arrow:

                                                                                                                                          Bottom-Left

                                                                                                                                          Bottom-Right


                                                                                                                                          2 "World Chalice" monsters Gains 300 ATK for each "World Legacy" monster in your GY with a different name. You can Tribute 1 "World Chalice" monster this card points to, then target 1 other monster in your GY; Special Summon it to your zone this card points to. You can only use this effect of "Auram the World Chalice Blademaster" once per turn. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.


                                                                                                                                          R Rarity
                                                                                                                                          Ib the World Chalice Priestess
                                                                                                                                          R Rarity
                                                                                                                                          Ib the World Chalice Priestess
                                                                                                                                          Ib the World Chalice Priestess
                                                                                                                                          WATER
                                                                                                                                          Ib the World Chalice Priestess
                                                                                                                                          • ATK:

                                                                                                                                          • 1800

                                                                                                                                          • LINK-2

                                                                                                                                          Link Arrow:

                                                                                                                                          Left

                                                                                                                                          Right


                                                                                                                                          2 monsters with different Types and Attributes This linked card cannot be destroyed by battle or card effects. Your opponent cannot target this linked card with card effects. If a monster(s) this card points to would be destroyed by a card effect, you can send this card to the GY instead. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.


                                                                                                                                          R Rarity
                                                                                                                                          Ib the World Chalice Priestess
                                                                                                                                          R Rarity
                                                                                                                                          Ib the World Chalice Priestess
                                                                                                                                          Ib the World Chalice Priestess
                                                                                                                                          WATER
                                                                                                                                          Ib the World Chalice Priestess
                                                                                                                                          • ATK:

                                                                                                                                          • 1800

                                                                                                                                          • LINK-2

                                                                                                                                          Link Arrow:

                                                                                                                                          Left

                                                                                                                                          Right


                                                                                                                                          2 monsters with different Types and Attributes This linked card cannot be destroyed by battle or card effects. Your opponent cannot target this linked card with card effects. If a monster(s) this card points to would be destroyed by a card effect, you can send this card to the GY instead. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.


                                                                                                                                          R Rarity
                                                                                                                                          Imduk the World Chalice Dragon
                                                                                                                                          R Rarity
                                                                                                                                          Imduk the World Chalice Dragon
                                                                                                                                          Imduk the World Chalice Dragon
                                                                                                                                          WIND
                                                                                                                                          Imduk the World Chalice Dragon
                                                                                                                                          • ATK:

                                                                                                                                          • 800

                                                                                                                                          • LINK-1

                                                                                                                                          Link Arrow:

                                                                                                                                          Top


                                                                                                                                          1 Normal Monster, except a Token During your Main Phase, you can Normal Summon 1 "World Chalice" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) At the start of the Damage Step, if this card battles an opponent's monster this card points to: You can destroy that opponent's monster. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.


                                                                                                                                          R Rarity
                                                                                                                                          Imduk the World Chalice Dragon
                                                                                                                                          R Rarity
                                                                                                                                          Imduk the World Chalice Dragon
                                                                                                                                          Imduk the World Chalice Dragon
                                                                                                                                          WIND
                                                                                                                                          Imduk the World Chalice Dragon
                                                                                                                                          • ATK:

                                                                                                                                          • 800

                                                                                                                                          • LINK-1

                                                                                                                                          Link Arrow:

                                                                                                                                          Top


                                                                                                                                          1 Normal Monster, except a Token During your Main Phase, you can Normal Summon 1 "World Chalice" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) At the start of the Damage Step, if this card battles an opponent's monster this card points to: You can destroy that opponent's monster. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.


                                                                                                                                          R Rarity
                                                                                                                                          Imduk the World Chalice Dragon
                                                                                                                                          R Rarity
                                                                                                                                          Imduk the World Chalice Dragon
                                                                                                                                          Imduk the World Chalice Dragon
                                                                                                                                          WIND
                                                                                                                                          Imduk the World Chalice Dragon
                                                                                                                                          • ATK:

                                                                                                                                          • 800

                                                                                                                                          • LINK-1

                                                                                                                                          Link Arrow:

                                                                                                                                          Top


                                                                                                                                          1 Normal Monster, except a Token During your Main Phase, you can Normal Summon 1 "World Chalice" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) At the start of the Damage Step, if this card battles an opponent's monster this card points to: You can destroy that opponent's monster. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.


                                                                                                                                          UR Rarity
                                                                                                                                          Ningirsu the World Chalice Warrior
                                                                                                                                          UR Rarity
                                                                                                                                          Ningirsu the World Chalice Warrior
                                                                                                                                          Ningirsu the World Chalice Warrior
                                                                                                                                          EARTH
                                                                                                                                          Ningirsu the World Chalice Warrior
                                                                                                                                          • ATK:

                                                                                                                                          • 2500

                                                                                                                                          • LINK-3

                                                                                                                                          Link Arrow:

                                                                                                                                          Top

                                                                                                                                          Left

                                                                                                                                          Right


                                                                                                                                          2+ Link Monsters If this card is Link Summoned: Draw cards equal to the number of "World Chalice" monsters this card points to. You can only use this effect of "Ningirsu the World Chalice Warrior" once per turn. Once per turn: You can send 1 card from each player's field to the GYs. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.


                                                                                                                                          8/Hạng 8

                                                                                                                                          RAM (32061457)
                                                                                                                                          The Phantom Knights Order

                                                                                                                                          Need 17 UR

                                                                                                                                          UR Rarity
                                                                                                                                          D.D. Crow3 card
                                                                                                                                          UR Rarity
                                                                                                                                          The Phantom Knights of Ancient Cloak3 card
                                                                                                                                          UR Rarity
                                                                                                                                          The Phantom Knights of Ragged Gloves2 card
                                                                                                                                          UR Rarity
                                                                                                                                          Dante, Traveler of the Burning Abyss1 card
                                                                                                                                          UR Rarity
                                                                                                                                          Dark Rebellion Xyz Dragon1 card
                                                                                                                                          UR Rarity
                                                                                                                                          The Phantom Knights of Cursed Javelin1 card
                                                                                                                                          UR Rarity
                                                                                                                                          Reinforcement of the Army1 card
                                                                                                                                          UR Rarity
                                                                                                                                          Phantom Knights' Sword1 card
                                                                                                                                          UR Rarity
                                                                                                                                          Phantom Knights' Wing2 card
                                                                                                                                          UR Rarity
                                                                                                                                          Warning Point2 card

                                                                                                                                          Main: 21 Extra: 8

                                                                                                                                          UR Rarity
                                                                                                                                          D.D. Crow
                                                                                                                                          UR Rarity
                                                                                                                                          D.D. Crow
                                                                                                                                          D.D. Crow
                                                                                                                                          DARK 1
                                                                                                                                          D.D. Crow
                                                                                                                                          • ATK:

                                                                                                                                          • 100

                                                                                                                                          • DEF:

                                                                                                                                          • 100


                                                                                                                                          (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


                                                                                                                                          UR Rarity
                                                                                                                                          D.D. Crow
                                                                                                                                          UR Rarity
                                                                                                                                          D.D. Crow
                                                                                                                                          D.D. Crow
                                                                                                                                          DARK 1
                                                                                                                                          D.D. Crow
                                                                                                                                          • ATK:

                                                                                                                                          • 100

                                                                                                                                          • DEF:

                                                                                                                                          • 100


                                                                                                                                          (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


                                                                                                                                          UR Rarity
                                                                                                                                          D.D. Crow
                                                                                                                                          UR Rarity
                                                                                                                                          D.D. Crow
                                                                                                                                          D.D. Crow
                                                                                                                                          DARK 1
                                                                                                                                          D.D. Crow
                                                                                                                                          • ATK:

                                                                                                                                          • 100

                                                                                                                                          • DEF:

                                                                                                                                          • 100


                                                                                                                                          (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


                                                                                                                                          UR Rarity
                                                                                                                                          The Phantom Knights of Ancient Cloak
                                                                                                                                          UR Rarity
                                                                                                                                          The Phantom Knights of Ancient Cloak
                                                                                                                                          The Phantom Knights of Ancient Cloak
                                                                                                                                          DARK 3
                                                                                                                                          The Phantom Knights of Ancient Cloak
                                                                                                                                          • ATK:

                                                                                                                                          • 800

                                                                                                                                          • DEF:

                                                                                                                                          • 1000


                                                                                                                                          If this card is in Attack Position: You can target 1 DARK monster on the field; change this card to Defense Position, and if you do, that monster gains 800 ATK/DEF until the end of your opponent's turn. You can banish this card from your GY; add 1 "The Phantom Knights" card from your Deck to your hand, except "The Phantom Knights of Ancient Cloak". You can only use each effect of "The Phantom Knights of Ancient Cloak" once per turn.


                                                                                                                                          UR Rarity
                                                                                                                                          The Phantom Knights of Ancient Cloak
                                                                                                                                          UR Rarity
                                                                                                                                          The Phantom Knights of Ancient Cloak
                                                                                                                                          The Phantom Knights of Ancient Cloak
                                                                                                                                          DARK 3
                                                                                                                                          The Phantom Knights of Ancient Cloak
                                                                                                                                          • ATK:

                                                                                                                                          • 800

                                                                                                                                          • DEF:

                                                                                                                                          • 1000


                                                                                                                                          If this card is in Attack Position: You can target 1 DARK monster on the field; change this card to Defense Position, and if you do, that monster gains 800 ATK/DEF until the end of your opponent's turn. You can banish this card from your GY; add 1 "The Phantom Knights" card from your Deck to your hand, except "The Phantom Knights of Ancient Cloak". You can only use each effect of "The Phantom Knights of Ancient Cloak" once per turn.


                                                                                                                                          UR Rarity
                                                                                                                                          The Phantom Knights of Ancient Cloak
                                                                                                                                          UR Rarity
                                                                                                                                          The Phantom Knights of Ancient Cloak
                                                                                                                                          The Phantom Knights of Ancient Cloak
                                                                                                                                          DARK 3
                                                                                                                                          The Phantom Knights of Ancient Cloak
                                                                                                                                          • ATK:

                                                                                                                                          • 800

                                                                                                                                          • DEF:

                                                                                                                                          • 1000


                                                                                                                                          If this card is in Attack Position: You can target 1 DARK monster on the field; change this card to Defense Position, and if you do, that monster gains 800 ATK/DEF until the end of your opponent's turn. You can banish this card from your GY; add 1 "The Phantom Knights" card from your Deck to your hand, except "The Phantom Knights of Ancient Cloak". You can only use each effect of "The Phantom Knights of Ancient Cloak" once per turn.


                                                                                                                                          UR Rarity
                                                                                                                                          The Phantom Knights of Ragged Gloves
                                                                                                                                          UR Rarity
                                                                                                                                          The Phantom Knights of Ragged Gloves
                                                                                                                                          The Phantom Knights of Ragged Gloves
                                                                                                                                          DARK 3
                                                                                                                                          The Phantom Knights of Ragged Gloves
                                                                                                                                          • ATK:

                                                                                                                                          • 1000

                                                                                                                                          • DEF:

                                                                                                                                          • 500


                                                                                                                                          A DARK Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ● If it is Xyz Summoned: It gains 1000 ATK. You can banish this card from your GY; send 1 "Phantom Knights" card from your Deck to the GY. You can only use each effect of "The Phantom Knights of Ragged Gloves" once per turn.


                                                                                                                                          UR Rarity
                                                                                                                                          The Phantom Knights of Ragged Gloves
                                                                                                                                          UR Rarity
                                                                                                                                          The Phantom Knights of Ragged Gloves
                                                                                                                                          The Phantom Knights of Ragged Gloves
                                                                                                                                          DARK 3
                                                                                                                                          The Phantom Knights of Ragged Gloves
                                                                                                                                          • ATK:

                                                                                                                                          • 1000

                                                                                                                                          • DEF:

                                                                                                                                          • 500


                                                                                                                                          A DARK Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ● If it is Xyz Summoned: It gains 1000 ATK. You can banish this card from your GY; send 1 "Phantom Knights" card from your Deck to the GY. You can only use each effect of "The Phantom Knights of Ragged Gloves" once per turn.


                                                                                                                                          SR Rarity
                                                                                                                                          The Phantom Knights of Silent Boots
                                                                                                                                          SR Rarity
                                                                                                                                          The Phantom Knights of Silent Boots
                                                                                                                                          The Phantom Knights of Silent Boots
                                                                                                                                          DARK 3
                                                                                                                                          The Phantom Knights of Silent Boots
                                                                                                                                          • ATK:

                                                                                                                                          • 200

                                                                                                                                          • DEF:

                                                                                                                                          • 1200


                                                                                                                                          If you control a "The Phantom Knights" monster, you can Special Summon this card (from your hand). You can only Special Summon "The Phantom Knights of Silent Boots" once per turn this way. You can banish this card from your GY; add 1 "Phantom Knights" Spell/Trap from your Deck to your hand. You can only use this effect of "The Phantom Knights of Silent Boots" once per turn.


                                                                                                                                          SR Rarity
                                                                                                                                          The Phantom Knights of Silent Boots
                                                                                                                                          SR Rarity
                                                                                                                                          The Phantom Knights of Silent Boots
                                                                                                                                          The Phantom Knights of Silent Boots
                                                                                                                                          DARK 3
                                                                                                                                          The Phantom Knights of Silent Boots
                                                                                                                                          • ATK:

                                                                                                                                          • 200

                                                                                                                                          • DEF:

                                                                                                                                          • 1200


                                                                                                                                          If you control a "The Phantom Knights" monster, you can Special Summon this card (from your hand). You can only Special Summon "The Phantom Knights of Silent Boots" once per turn this way. You can banish this card from your GY; add 1 "Phantom Knights" Spell/Trap from your Deck to your hand. You can only use this effect of "The Phantom Knights of Silent Boots" once per turn.


                                                                                                                                          SR Rarity
                                                                                                                                          The Phantom Knights of Silent Boots
                                                                                                                                          SR Rarity
                                                                                                                                          The Phantom Knights of Silent Boots
                                                                                                                                          The Phantom Knights of Silent Boots
                                                                                                                                          DARK 3
                                                                                                                                          The Phantom Knights of Silent Boots
                                                                                                                                          • ATK:

                                                                                                                                          • 200

                                                                                                                                          • DEF:

                                                                                                                                          • 1200


                                                                                                                                          If you control a "The Phantom Knights" monster, you can Special Summon this card (from your hand). You can only Special Summon "The Phantom Knights of Silent Boots" once per turn this way. You can banish this card from your GY; add 1 "Phantom Knights" Spell/Trap from your Deck to your hand. You can only use this effect of "The Phantom Knights of Silent Boots" once per turn.


                                                                                                                                          SR Rarity
                                                                                                                                          Phantom Knights' Spear
                                                                                                                                          SR Rarity
                                                                                                                                          Phantom Knights' Spear
                                                                                                                                          Phantom Knights' Spear
                                                                                                                                          Spell Continuous
                                                                                                                                          Phantom Knights' Spear

                                                                                                                                            Each time your opponent activates a card or effect that targets a "The Phantom Knights" monster(s) you control, inflict 500 damage to your opponent immediately after it resolves. If a DARK monster you control would be destroyed by battle or an opponent's card effect, you can banish this card from your GY instead.


                                                                                                                                            UR Rarity
                                                                                                                                            Reinforcement of the Army
                                                                                                                                            UR Rarity
                                                                                                                                            Reinforcement of the Army
                                                                                                                                            Reinforcement of the Army
                                                                                                                                            Spell Normal
                                                                                                                                            Reinforcement of the Army

                                                                                                                                              Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                                                                                                                                              UR Rarity
                                                                                                                                              Phantom Knights' Sword
                                                                                                                                              UR Rarity
                                                                                                                                              Phantom Knights' Sword
                                                                                                                                              Phantom Knights' Sword
                                                                                                                                              Trap Continuous
                                                                                                                                              Phantom Knights' Sword

                                                                                                                                                Activate this card by targeting 1 face-up monster on the field; it gains 800 ATK, also if that target would be destroyed by battle or card effect, you can destroy this card instead. When it leaves the field, destroy this card. You can banish this card from your GY, then target 1 "The Phantom Knights" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Phantom Knights' Sword" once per turn.


                                                                                                                                                UR Rarity
                                                                                                                                                Phantom Knights' Wing
                                                                                                                                                UR Rarity
                                                                                                                                                Phantom Knights' Wing
                                                                                                                                                Phantom Knights' Wing
                                                                                                                                                Trap Normal
                                                                                                                                                Phantom Knights' Wing

                                                                                                                                                  Target 1 face-up monster on the field; it gains 500 ATK, also the first time that target would be destroyed by battle or card effect this turn, it is not destroyed. You can banish this card from your GY, then target 1 "The Phantom Knights" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Phantom Knights' Wing" once per turn.


                                                                                                                                                  UR Rarity
                                                                                                                                                  Phantom Knights' Wing
                                                                                                                                                  UR Rarity
                                                                                                                                                  Phantom Knights' Wing
                                                                                                                                                  Phantom Knights' Wing
                                                                                                                                                  Trap Normal
                                                                                                                                                  Phantom Knights' Wing

                                                                                                                                                    Target 1 face-up monster on the field; it gains 500 ATK, also the first time that target would be destroyed by battle or card effect this turn, it is not destroyed. You can banish this card from your GY, then target 1 "The Phantom Knights" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Phantom Knights' Wing" once per turn.


                                                                                                                                                    SR Rarity
                                                                                                                                                    The Phantom Knights of Dark Gauntlets
                                                                                                                                                    SR Rarity
                                                                                                                                                    The Phantom Knights of Dark Gauntlets
                                                                                                                                                    The Phantom Knights of Dark Gauntlets
                                                                                                                                                    Trap Normal
                                                                                                                                                    The Phantom Knights of Dark Gauntlets

                                                                                                                                                      Send 1 "Phantom Knights" Spell/Trap from your Deck to the GY. When an opponent's monster declares a direct attack while you control no cards and this card is in your GY: Special Summon this card in Defense Position as an Effect Monster (Warrior/DARK/Level 4/ATK 300/DEF 600), but banish it when it leaves the field. (This card is NOT treated as a Trap.) If Summoned this way, this card gains 300 DEF for each "Phantom Knights" Spell/Trap in your GY.


                                                                                                                                                      SR Rarity
                                                                                                                                                      The Phantom Knights of Dark Gauntlets
                                                                                                                                                      SR Rarity
                                                                                                                                                      The Phantom Knights of Dark Gauntlets
                                                                                                                                                      The Phantom Knights of Dark Gauntlets
                                                                                                                                                      Trap Normal
                                                                                                                                                      The Phantom Knights of Dark Gauntlets

                                                                                                                                                        Send 1 "Phantom Knights" Spell/Trap from your Deck to the GY. When an opponent's monster declares a direct attack while you control no cards and this card is in your GY: Special Summon this card in Defense Position as an Effect Monster (Warrior/DARK/Level 4/ATK 300/DEF 600), but banish it when it leaves the field. (This card is NOT treated as a Trap.) If Summoned this way, this card gains 300 DEF for each "Phantom Knights" Spell/Trap in your GY.


                                                                                                                                                        N Rarity
                                                                                                                                                        The Phantom Knights of Tomb Shield
                                                                                                                                                        N Rarity
                                                                                                                                                        The Phantom Knights of Tomb Shield
                                                                                                                                                        The Phantom Knights of Tomb Shield
                                                                                                                                                        Trap Normal
                                                                                                                                                        The Phantom Knights of Tomb Shield

                                                                                                                                                          Special Summon this card in Attack Position as a Normal Monster (Warrior/DARK/Level 3/ATK 0/DEF 0). (This card is NOT treated as a Trap.) During your turn, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up Trap your opponent controls; negate its effects until the end of this turn.


                                                                                                                                                          UR Rarity
                                                                                                                                                          Warning Point
                                                                                                                                                          UR Rarity
                                                                                                                                                          Warning Point
                                                                                                                                                          Warning Point
                                                                                                                                                          Trap Normal
                                                                                                                                                          Warning Point

                                                                                                                                                            When a monster(s) is Summoned: This turn, that face-up monster(s) cannot attack, its effects are negated, also it cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon.


                                                                                                                                                            UR Rarity
                                                                                                                                                            Warning Point
                                                                                                                                                            UR Rarity
                                                                                                                                                            Warning Point
                                                                                                                                                            Warning Point
                                                                                                                                                            Trap Normal
                                                                                                                                                            Warning Point

                                                                                                                                                              When a monster(s) is Summoned: This turn, that face-up monster(s) cannot attack, its effects are negated, also it cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon.


                                                                                                                                                              UR Rarity
                                                                                                                                                              Dante, Traveler of the Burning Abyss
                                                                                                                                                              UR Rarity
                                                                                                                                                              Dante, Traveler of the Burning Abyss
                                                                                                                                                              Dante, Traveler of the Burning Abyss
                                                                                                                                                              LIGHT
                                                                                                                                                              Dante, Traveler of the Burning Abyss
                                                                                                                                                              • ATK:

                                                                                                                                                              • 1000

                                                                                                                                                              • DEF:

                                                                                                                                                              • 2500


                                                                                                                                                              2 Level 3 monsters Once per turn: You can detach 1 material from this card and choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; until the end of this turn, this card gains 500 ATK for each card sent to the GY this way. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card is sent to the GY: You can target 1 "Burning Abyss" card in your GY, except this card; add it to your hand.


                                                                                                                                                              UR Rarity
                                                                                                                                                              Dark Rebellion Xyz Dragon
                                                                                                                                                              UR Rarity
                                                                                                                                                              Dark Rebellion Xyz Dragon
                                                                                                                                                              Dark Rebellion Xyz Dragon
                                                                                                                                                              DARK
                                                                                                                                                              Dark Rebellion Xyz Dragon
                                                                                                                                                              • ATK:

                                                                                                                                                              • 2500

                                                                                                                                                              • DEF:

                                                                                                                                                              • 2000


                                                                                                                                                              2 Level 4 monsters You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.


                                                                                                                                                              SR Rarity
                                                                                                                                                              Number 70: Malevolent Sin
                                                                                                                                                              SR Rarity
                                                                                                                                                              Number 70: Malevolent Sin
                                                                                                                                                              Number 70: Malevolent Sin
                                                                                                                                                              DARK
                                                                                                                                                              Number 70: Malevolent Sin
                                                                                                                                                              • ATK:

                                                                                                                                                              • 2400

                                                                                                                                                              • DEF:

                                                                                                                                                              • 1200


                                                                                                                                                              2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.


                                                                                                                                                              SR Rarity
                                                                                                                                                              Steelswarm Roach
                                                                                                                                                              SR Rarity
                                                                                                                                                              Steelswarm Roach
                                                                                                                                                              Steelswarm Roach
                                                                                                                                                              DARK
                                                                                                                                                              Steelswarm Roach
                                                                                                                                                              • ATK:

                                                                                                                                                              • 1900

                                                                                                                                                              • DEF:

                                                                                                                                                              • 0


                                                                                                                                                              2 Level 4 monsters During either player's turn, when a Level 5 or higher monster would be Special Summoned: You can detach 1 Xyz Material from this card; negate the Special Summon, and if you do, destroy it.


                                                                                                                                                              SR Rarity
                                                                                                                                                              The Phantom Knights of Break Sword
                                                                                                                                                              SR Rarity
                                                                                                                                                              The Phantom Knights of Break Sword
                                                                                                                                                              The Phantom Knights of Break Sword
                                                                                                                                                              DARK
                                                                                                                                                              The Phantom Knights of Break Sword
                                                                                                                                                              • ATK:

                                                                                                                                                              • 2000

                                                                                                                                                              • DEF:

                                                                                                                                                              • 1000


                                                                                                                                                              2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your GY; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.


                                                                                                                                                              SR Rarity
                                                                                                                                                              The Phantom Knights of Break Sword
                                                                                                                                                              SR Rarity
                                                                                                                                                              The Phantom Knights of Break Sword
                                                                                                                                                              The Phantom Knights of Break Sword
                                                                                                                                                              DARK
                                                                                                                                                              The Phantom Knights of Break Sword
                                                                                                                                                              • ATK:

                                                                                                                                                              • 2000

                                                                                                                                                              • DEF:

                                                                                                                                                              • 1000


                                                                                                                                                              2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your GY; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.


                                                                                                                                                              SR Rarity
                                                                                                                                                              The Phantom Knights of Break Sword
                                                                                                                                                              SR Rarity
                                                                                                                                                              The Phantom Knights of Break Sword
                                                                                                                                                              The Phantom Knights of Break Sword
                                                                                                                                                              DARK
                                                                                                                                                              The Phantom Knights of Break Sword
                                                                                                                                                              • ATK:

                                                                                                                                                              • 2000

                                                                                                                                                              • DEF:

                                                                                                                                                              • 1000


                                                                                                                                                              2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your GY; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.


                                                                                                                                                              UR Rarity
                                                                                                                                                              The Phantom Knights of Cursed Javelin
                                                                                                                                                              UR Rarity
                                                                                                                                                              The Phantom Knights of Cursed Javelin
                                                                                                                                                              The Phantom Knights of Cursed Javelin
                                                                                                                                                              DARK
                                                                                                                                                              The Phantom Knights of Cursed Javelin
                                                                                                                                                              • ATK:

                                                                                                                                                              • 1600

                                                                                                                                                              • DEF:

                                                                                                                                                              • 0


                                                                                                                                                              2 Level 2 monsters You can detach 1 material from this card, then target 1 face-up monster your opponent controls; until the end of this turn, change its ATK to 0, also negate its effects. This is a Quick Effect if this card has a "The Phantom Knights" card as material. You can only use this effect of "The Phantom Knights of Cursed Javelin" once per turn.



                                                                                                                                                              All decks has been used




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